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#Halo

8/7/2010 9:15:12 PM
10

Falcon PUNCH!!! game type in reach...

Basicly, it would be a KOTH game with an indestructible falcon as the hill, In which all players have infinite jetpacks, and insta-kill melee attacks, but no damage for their plasma pistols, and no grenades. When someone commandeers the falcon, they'll have to shake of hoards of jet packers trying to punch the vehicle out of the sky whilst doging over charged shots that will EMP the aircraft and cause it to crash. So, what do the people in the box think of this?
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#Halo #Reach

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  • [quote][b]Posted by:[/b] The Eagle23 Basicly, it would be a KOTH game with an indestructible falcon as the hill, In which all players have infinite jetpacks, and insta-kill melee attacks, but no damage for their plasma pistols, and no grenades. When someone commandeers the falcon, they'll have to shake of hoards of jet packers trying to punch the vehicle out of the sky whilst doging over charged shots that will EMP the aircraft and cause it to crash. So, what do the people in the box think of this?[/quote] I ahve a simular game like that accept it's Slayer,everyone runs really fast,low gravity and for Reach I will have the players use evade,first to 50 wins,if it's a team game then the first to 100 wins

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