Breaking down the Beta.
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First off, I have been listening to the podcast since June and I'm still in 2007. Just finished the first one in December of that year. Considering 4-player co-op was new to Halo 3, what have you done to make the co-op experience better? That is outside graphics. Is there content exclusive to the cooperative modes in Firefight & Campaign? Will there be any new customization options for playthroughs similar to what Forge offers to the competitive crowd (but obvisously not object editing)? Do you feel that most of the energy in production enhancements goes towards competitive play and not towards the coopertive play? Keep up the good work, I look forward to the rest of the episodes.