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#Halo

6/12/2012 7:24:57 PM
65

I can beat this whole game with 3 weapons.

Pistol, Plasma Pistol, Shotgun. Game done in one afternoon on normal. Doesn't that bother people?
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#Halo #HaloCE

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  • [quote][b]Posted by:[/b] Multijirachi On the topic of Reach deleting things, go do the Nightfall speedrun. it's smal, but once you run past the refinery and through the riverbed there are two Moa in the distance. Take a few steps towards them and they delete just as the Phantom spawns. My answer: Reach can't handle a Phantom and two Moas at once. Oh, and Jun falls from the sky randomly. It's hard to see since he goes so fast, but he does. Then he teleports forward in less than a second.[/quote]What is up with these oversights Bungie? On TotS, after getting on the Falcon seat, AI and scenery items will disappear. He does? Wow! I miss the days (H3, ODST) when they used active camo effect to bring their invincible friendly AI to another place. Even H2 had a good transition (Co-op teleporting effect on Rtas Vadum on The Oracle when attempting to bring him onto the elevator). Then comes Reach, bringing invincible friendly AI through walls or from the heavens and making Bobs disappear in an instant; I like Bobs but it's really immersion breaking to see them disappear so fast without any transition. The Spec Ops Elite at the beginning of WC is more consistent in his disappearing act but wait! If he's killed, Noble Team doesn't notice. That is the problem with Reach. It places easter eggs right in the story. [Edited on 07.02.2012 7:14 PM PDT]

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