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#feedback

Edited by PerilousMax: 1/23/2015 2:32:27 PM
13

I FIXED PULSE RIFLES

Consecutive hits are the way to go!

105

DMG per round gradual increase

70

Still don't think it'll make them viable

45

While pondering during some free time I had I thought about Destiny and a common complaint. Pulse rifles have no place. Well I say no more!!! I honestly think by giving ALL pulse rifles a passive boost in damage in a SMART fashion would fix them. [u]1st[/u] -Increasing the damage of the rounds [b]per consecutive hits[/b]that also reset after the burst. Any misses with any round would reset it back to the 1st round. Ex: 3 round burst, 1st round ×1.0 _2nd round ×1.2 _3rd round ×1.5_ then reset back to 1st. [u]2nd[/u] - more simple(probably easier to code as well), but increased damage for each consecutive round in the burst. This does everything as the first example but [b]isn't reliant on accuracy. [/b] My personal favorite is my first suggestion because burst weapons are usually for increased marksmanship and this would directly reward that play style while keeping a better balance to gameplay. As always, let me know what you think below.

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  • The problem with most pulse rifles is they have next to no impact, just like AR's. AR's with no impact I can understand - you have the fire rate to compensate. But pulse rifles with next to no impact feel like pea shooters as opposed to actual guns. Unless you are running a Red Death, most legendary pulse rifles are just plain garbage simply because they have no bite in regards to the impact. My Praedyth's Timepiece, the new Oversoul Edict - two raid pulse rifles with trash impact. The only time I was my Praedyth is during weeklies with arc burn - everywhere else it is useless.

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