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Destiny

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1/15/2015 1:13:52 PM
24

DLC light level increase not needed?

Am I the only one who isn't bothered about the light level increasing with each DLC. I would personally be happier with the light level staying at 30. That way people could choose their gear based more on aesthetics with various sets of raid gear to choose from. It would also keep old legendaries relevant while the vendors could go on a rotation between DLC and old stock, creating a greater variation on weapons for people to use. I just think it would really help improve the diversity of the game. Raid gear wouldn't become irrelevant because it still gives you bonuses while doing that raid. The only problem with this idea is that it requires more work on bungies part, making the DLCs more interesting so that people will want to get the new gear/play the new levels for more than just an increased light level. What do you guys think?

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  • I believe that the light level of previous raid items should be increased. Especially because both CE gear and VoG gear are very situational. CE grants bonuses while dealing with Hive enemies and VoG is useful when fighting Vex. It is obvious that we can expect that the Arena will grant us gear with bonuses against the Fallen. All those items should be kept at the same level so that we could change it when fighting a certain enemy type. Nobody cares about the Cabal, because they are encountered only in their Exclusion Zone when Glimmer farming and the gear you wear doesn't matter. I believe that if we get the Raid with Cabal, we will get "Increased amount of Glimmer found in the Exclusion Zone' Perk.

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