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Edited by FlameGreatsword: 12/22/2014 3:12:30 PM
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THIS, is why I stopped playing for a month..

[b][EDIT][/b] This is one of the reasons, not the sole reason I stopped playing. This is a photo of when I started playing again, not a photo of before I stopped playing in case people don't realise that. Furthermore, my issue isn't directly about him getting that gun, he, that player, is not my issue. My issue here (solely crucible loot, PVE loot is an entire debate of it's own), is Destiny doesn't reward the good players for playing good, it doesn't reward the poor players in order to give them a fighting chance in the next match, but it more so just throws loot in the air, and whoever's name it lands on, is whoever gets it. That's my problem with crucible's rewards. Now, in casual crucible modes, I'm not as fussed, but in Iron Banner, the event where Bungie came out and implied it wasn't for the less skilled players, it was a playlist where skill and weaponry/armour mattered, where the best players would come out on top. Why have a playlist dedicated to being the best players, if you'll then throw a reward at the scoreboard and give it to whoever catches it? That, is something I dislike. I could join an Iron Banner game (or any crucible match), rubber band my thumbsticks so my character spins around, play the entire match AFK without getting kicked, and still have the exact same chance of getting good loot as the player who put the effort in to come out on top. I dislike that. It's an example, I don't do it, but other players do, in fact the player who got the exotic referenced in the image above spent most of the game AFK, yet he was the one who got the better, no, ONLY rewards that game, let alone an exotic. Yes, this game I went poorly. (Not to toot my own horn but us Aussies get putrid connection at this hour, which is 2:01am here. Usually I can get a 3KD per game when I'm in a good lobby) But this guy, was appalling. Atrocious. A disgrace to the team. Not trying to insult the guy, but my god, terrible game on his behalf. Yet, not only was he the only one to get loot on our team, but he got THAT!? Rewarded an EXOTIC!? The HARD LIGHT!? I had faith in this game pre-launch when Bungie spoke out about how there'd be no trading system in the game because you wanted us to earn our loot. We'd do something courageous and challenging to earn our exotics, so that we could tell a story behind each one when asked about how we obtained them. What's this guy gonna say? "Yeah, I joined an Iron Banner game late, went roughly 4 and 21 and got this as a reward!" When'll you change this? I mean, it's been a major complaint across all boards since launch, daily there's complaints about your (sorry to be rude) half-assed loot system, yet it remains as is. Oh but hey, you HAD to fix quick-scoping, that was a top priority of course. I mean look if you're clueless as to how to fix your loot system, here's a few tips.. - Enemies under level 20 cannot drop Legendary Engrams. - The chance of enemies dropping each tier of engram increases dependent on their level, the activity and the amount of modifiers (Eg, level 30's with five modifiers within a Weekly Nightfall should have a much higher chance of dropping Legendary Engrams). - Exotic Engrams should actually exist outside of Xûr, that should have at least a 0.1% chance of being dropped by enemies in Weekly Heroics/Nightfalls and Lv26 Strikes. - Xûr should only sell engrams. He should sell an exotic weapon engram and an exotic armour engram, each can only be purchased three times total per Xûr's arrival. He could also sell legendary engrams, purchasable five times, and decoherent engrams, without a purchase limit. Exotics lose their worth and are no longer impressive when every single Guardian owning (example) the Ice Breaker due to Xûr specifically selling it. That's not an impressive story to tell when asked "how'd you get that Ice Breaker?". - [b][EDIT][/b] I'm not saying the less-skilled players shouldn't receive loot. In my opinion the chance of exotics/legendaries should increase dependent on where you place upon the scoreboard. We shouldn't make it that the worst player shouldn't get loot, but at the same time, we shouldn't then even out the chances for everyone to get exotics and such otherwise why play good? Currently, someone AFK spinning around at spawn the entire game has the EXACT same chance of earning rewards as the top player who plays their heart out from start to finish, that's not fair (in response to those saying it's not fair if the bottom players don't get exotics etc). Why should someone who actually did not play get the same chance at the best rewards? The chances should increase dependent on how well you do. Not making it impossible for last place to get loot, but giving a higher chance for the top player to earn loot respectively. As I said, if I have just as much chance of getting exotics/legendaries for being AFK, then what incentive do I have to play properly? (Other than KD and whatnot, although I'm not overly caring of my KD). - Master Rahool and his store should fall victim to an unfortunate event, where a small meteor strikes the tower, landing right where Rahool and his stall reside, decimating both of them, leaving nothing but his data pad which a friendly robot voiced by Wall-E's voice actor who will then decrypt our engrams from then onward. Take these tips seriously though, they'd improve your game immensely. I for one would play more often. Hopefully this isn't a post that dies off and doesn't get heard out. [b][EDIT][/b] My percentages for end-game crucible rewards aren't set-in-stone figures, they're just there to represent which player should receive more of a chance and so on. They should most definitely not be that high of a chance, they're just numbers I chose that all people could understand the difference between to see which player should receive more chance over the other and so on. If anything, the highest chance of receiving an exotic should be 0.1% of a chance for first place, then lower respectively. Don't take those example numbers as actual chances that should be used, but just as representations.
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#Destiny

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  • I stopped playing because I will be getting Far Cry 4

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  • -blam!-. Now I want to know who left/joined the party.

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    • You act as if he was useless. He had 11 assists.

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      • Edited by K_hameleon_Z3: 12/23/2014 7:51:02 PM
        Actually the guy who got the reward looks like he reached Eris rank three according to the emblem he has equipped which would mean that you're still playing and didn't stop for a month most likely.....epic fail...just keep playing and stop crying because one day you will be the one in last place and get a reward and I don't think you'll cry about that now will you?! Edit: and to add to that you're probably the type of person that will come here on the forums and be the first to Rub in everybody's face that you got a galla but won't post the picture showing how you got last place to get it lol

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        • Damn. You and your team suck. Maybe you all shoulda got exotics

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          • Tl;Dr qq pussy

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          • Tl; Dr but hard light six anyway

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          • You have no room to complain if you didn't go above 1.0 that game.

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          • I have two Hardlight, and they aren't great. As for RNG, blame Bungie. [url=https://lh5.googleusercontent.com/1UDVoRajyejHSzC1KkqghD8VbQ4ibl5t4fpQaN9OJwjEbzSFWW52rcINHDz1C726on_om8tjGSw=w2560-h2560]Whoa[/url]

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          • Just to confirm, your primary complaint boils down to the RNG being, ummm, Random? Perhaps the RNG has a weighted statistic for Iron Banner that we cannot see, and have not been told about? For example: - Best player on the team gets [Item A-G] if they roll a 1-75. They roll a 76, so no item. - Players 2-5 get [Item C-G] if they roll a 1-40. They roll a 41, 57, 62, 99 and 53, so no items. - Player 6 gets [Item D-G] if they roll between 1-20. They roll a 13. Item received. Roll again. If roll is [1-2], Exotic; [3-10] Legendary; [11-00] Rare. They roll a 2. Exotic received. And so forth until it chooses the final item in the final loot table. Make sense?

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            • I'm trash at PVP and the fact that I could still get awesome rewards is the only reason I might try it again. It's also no different than the PVE side where the least contributing member of a raid group may get the best drops...

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            • I got a bunch of decent rolls in Iron Banner. I got Peruns Fire and Gheleons Demise drop twice for me and a cool spaceship. I'm mad Jodlers Hammer or Timurs Lash both 2.0 version didn't drop as well as the shotty didn't. Did anybody get the shotty or Timurs to drop?

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            • Watched my friend have a 1.5 spread last week and get no land beyond. Random is random.

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            • Edited by Wheeze: 12/23/2014 6:56:05 PM
              You see the part where he has 11 assists? He clearly was doing something and contributing. It is also possible that he just had a bad game. We all have bad games. The last time I saw an exotic awarded in the Crucible, it was Jellyhorn, which went to the top player on our team. It's all random. I might as well get mad over losing the lottery. Edited for correcting stupid mistake.

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              • Holy wall of text Batman!!! #didnotread That's what RNG is my friend. We've all been there, it sucks!

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              • I'm not reading all that crap, but I got the Gjallarhorn as a PvP drop and was (I think) top player in that match. Did you see the thread from a couple weeks ago? The guy set his controller down in the Crucible for 3 hours and got ~3 Exotics and a butt-load of purples. Ain't that a bitch? I'd find a link for it, but if I'm not reading your post, you think I'm gonna look for a 2 week old thread? lol

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                • •_• no words to describe how sick I am of the crying and ignorance..

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                • Omg are we seriously still going on about this? The loot is random so everybody, even the worst of players have a chance to get exotics and other good stuff. As it should be in my opinion. Think of if it was not random. How fair would it be if only the best got the good drops? This is what the raid is for ( suppose to be for) is so only the best have a chance at those items in the raid.

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                  • Inb4 bungie fanboys

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                  • Don't mind the Desticles here. They would let the Bungee Janitor -blam!- them in the ass if he said hi to them. Crucible and Iron Banner do need a face lift when it comes to rewards. I could probably just dance the entire game and end up getting better loot then I normally would. PvP needs to reward the good players. RNG is fine as long as its only X amount of players at the top of each team. And the person with the highest score of both having a extra chance at exotic/Legendary gear.

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                  • Disagree with xur selling only exotic engrams. I bought one and got shafted. Different class altogether. Feel bitter at that even now.

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                    • So you quit because someone got one of the worst exotics in the game? Logic win

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                      • You got jealous so you quit destiny. Please put that in your post. Retard. No one likes you.

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                        • I agree there should be changes to the RNG. Don't mind the haters in the comments a lot of these people are blind sheep

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                          • One of my problems here is that you wouldn't have made this post if you got that hard light with your .63k/d. And you'd basically be that guy to those above you. Now on the AFK issue, this is a HUGE problem for me in destiny. Between routinely ending up with five or even four randoms vs 6 (often a fireteam) in banner or the seemingly near 50% of ROC strikes where one or both! of the randoms I get paired with are AFKing for loot, I'm starting to think it must pay to not play.

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                            • So you Quit due to an exotic drop? Ok-

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