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originally posted in: Become a Dark Guardian. Vol.I
Edited by Legend of Jordy: 12/20/2014 7:55:41 PM
3
I'll bump this again. Btw, I'm working on a third subclass set up, it's going well but it's taking a lot of thought. I pretty much have most of it down to a science. You can comment to this post any ideas for the Solar Titan, Void Hunter, or Arc Warlock you may have. [u]Requirements[/u] [spoiler][b]Solar Titan[/b] must have a ranged super that cannot be aimed at enemies and uses immediately. Melee must be a direct contact melee. One splash grenade, one surface sticking grenade, one third unique grenade. [i]I have the Solar Titan about completed and it's super-awesome, but I'll still take any ideas you have.[/i] [b]Void Hunter[/b] must have a Support super that is targeted at enemies or players that can be efficient in single player and depletes over time. Melee must be a ranged melee. One bolt grenade, one surface/enemy stick grenade, and a third unique grenade. [b]Arc Warlock[/b] must have a close quarters super that can be targeted at enemies with splash damage or does area damage that effects targets (unlike the strikers). Can be used immediately or depletes over time. Melee must be a mid ranged Melee. One splash grenade, one surface/enemy stick grenade, and a third unique grenade.[/spoiler]
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  • This is awesome....why protect the light whe you can survive the darkness

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  • Edited by Dinorush: 12/24/2014 9:47:43 PM
    Void Hunter Super: Void Ring Creates a void ring around the hunter that continually damages enemies and continually heals allies. Also automatically revives allies. (same speed as a normal revive) No damage reduction due to healing. Lasts about as long as Sunsinger. (I don't know how big the radius should be) Void Well: Increases the radius of the ring. Circle of Death: Deals damage faster to enemies within radius. Elemental Outbreak: Void damage of allies within radius deal greatly increased void damage. Melee: Death Bolt Shoot a death bolt from your hand. (Void beam that can deal precision damage, speed of the beam is instant) Life Breaker: Death Bolt pierces enemies. Soul Crush: Precision kills cause the target to explode. Void Influence: While Void Ring is active, Death Bolt tracks enemies and kills increase the length of Void Ring. Grenades: Voidstrike Grenade: Fires a continuous void beam that chains between enemies. Disappears when their are no enemies in range. (Same damage as the first Voidwalker grenade) Drainer Grenade: Explodes on impact, sticks to enemies, gives you melee energy, and deals 100 damage over 3 seconds. Hitting wall, floor, etc, will cause the drain effect in an AoE but no damage. Deathseeker Grenade: Spawns seeking bolts of void in multiple directions. Shoots 3 Shrieker death blasts in random directions. In the crucible, each would deal about 70 damage.

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  • Bump

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