Me and my brother found some of our dads old AD&D 2e (Advanced Dungeons & Dragons 2nd edition for the confused folk), and we were... Baffled... By the amount of math and lack of immersion... So we're making our own game! We call it Altharía.
Basically, I want to take the concepts of games like Elder Scrolls, WoW, D&D, Maplestory; and worlds like Eragon, Narnia, and the like; and shove it all into this old Journal to make our game! What I want to know is what concepts/ mechanics should we almost HAVE to include? So far we have the races, stats, and level up system committed to our book, and our class/ skill tree progression is in the works (wish me luck, we have 50 "classes").
Thank you guys for any support if you can take a moment to help me.
-
Will there be a "Tourist" class? With a floral pattern shirt and a camera and stuff?