Post others if not here , but these are what I feel bother me the most , I play as a Bladancer hunter in the crucible . I wouldn't say Bladancer is OP , I think it's a fair super , considering you do actually have a chance , compared with that Titan hulk smash one.
BLADANCER?! People who voted that go be a hunter in crucible and try and catch people flying through the air all shooting at you
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If supers were out. Then nobody would be a hunter
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Plane C should of been on there
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A Bladedancer isn't even hard to kill anymore.
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Yes blade dancer.
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Khostov
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BD is op... [spoiler]thats why i use it:)[/spoiler]
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If you put 'Titan melee', then you must be referring to the Shoulder Charge.
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Yay I guessed right.
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Just put titan in the poll, it would get the most votes.. scrubby piece of Shit class
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I don't see the power of love nor friendship here. Incomplete pole in my opinion.
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Bladancer....? Do you need a tutor to proofread your posts.
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Warlock melee. The invisible fist has a lot of range and its the size of your viewing area.
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Edited by cusman: 12/7/2014 11:21:56 PMTeam Work is most overpowered thing in Crucible. Nothing else comes close.
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Titan shoulder charge is a super didn't you know?
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I've never died using foh so.....
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Shoulder charge makes me cry every time. Does that thing even have a cool down?
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Edited by Railgun: 12/7/2014 4:14:11 PMFoH is the worst, mainly because trash kids use it automatically the moment someone enters their screen. They're near invincible and it's impossible to dodge. I guess the same goes for Voidwalkers too.
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I didn't pick the hunter but when I fly up as a titan they still catch me in the air because I think they have auto lock.
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Why song of flame?
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You missed blink+ shotgun.
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I have a hunter and titan, and I will say that the titan Foh is stupid op compared to a hunter super (either one).
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If you see a blade dancer coming at you at least you have a chance to survive. No chance with FOH or novabomb
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Uhh... why is Golden Gun not on the list? It is by far the best super in crucible. The reason I say this is because it's the super that can control the key areas without having to commit like other subclasses. And before you say "but cold, you have to be good and aim with it!" bear in mind I'm not taking ease of use as a factor when trying to determine how effective it is. You'll find that in most cases he who controls heavy ammo controls the game. In the ideal scenario, Gunslinger can stop the other team from getting heavy ammo without having to be close. In the worst case scenario where the opposing tea, gets both heavies, Gunslinger can still pop 3 shots and get them to drop 3 heavy refills for him to use when he feels like picking them up. At range, Golden gunner does not lose to any other super and will shoot faster than a rocket welder if both pull the trigger at the same time. OHKOs: Arc Blade + 2 shots left Nova Bomb + 2 shots left Radiance +2 and Fireborn mashers for 2 kills Eats Ward of Dawn and kills Titan inside for 3 bullets Kills Titan using Fist of Havoc with 2 bullets if Titan is not in range, but will die if he is Going up against a team of 6 Gunslingers will, put in the nicest way possibly, will require you to have a great deal of mental fortitude lest you would like to find your brain splattered around the room due to an unhealthily high volume of rage circulating through the bloodstream
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i hate that if you jump OVER the FOH you still die,hes on the ground and im on the air why do i take damage?!
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I would vote for Scorch melee. That shit is annoying.
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Why the hell is song of flame an option? You do realize it's an ability that gives your teammates an increased cooldown during radiance. How is that even remotely OP?