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originally posted in: The Hawkmoon Experiment
11/28/2014 3:17:09 AM
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You still have to many variables to consider. What gear is that person wearing? Are you setup for just hand cannons? Or other weapon types as well, plus what subclass perks are you using and what class? A hunter has the ability to stack x3 reload speed, so is that taken into account. Also fighting style, your not going to fight the same way with all weapons.. So yes maybe on an entirely basic level the hawk moon does more damage. But when you start setting up for other weapons, and change your tactics to better accommodate the weapons, over a 30 or 60 second time frame you will probably start seeing a shift in what weapons produce more damage. Also your test doesn't apply to shielded units. Your hawk moon won't take down a shielded wizard as fast as VOC will simple because of elemental damage. But it will kill a captain faster than VOC will because of resistance. So your experiment is (no offense) but kind of pointless when you look at versatility against just 1 setup.
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  • No offense taken :) I appreciate your concern, but I disagree with you. I am only going to test on bosses (which don't have shields). And I am only going to test with a warlock. I am not going to test on any other classes. Their is no reason to, because this is not a test to see if certain classes can out dps others with the same weapons. The purpose of this is simply to find a primary weapon that can produce more damage out on a boss than the Hawkmoon. Besides, even if I did use a hunter (which you claim can reload much faster) over a warlock, the numbers would increase, but the ratios would be exactly the same.

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  • Gunslinger, chain of woe, stack 3 times, need to do crits, very fast reload, altho the titan can reload faster.

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  • So then your testing for specific warlocks benefit? And the variable with the hunter being the hunter can keep up did or beat out a warlock with reload speed increase. Your testing a very very small portion of any weapon. I don't see how you can be very accurate besides a "boss" which is the smallest number of enemy I kill. If you run a test against the raid say, preatoreans? And it can out day an epilogue or a fate bringer in that situation I'd like to know. But an earth strike I couldn't care less

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  • Edited by Tremendous_Trees: 11/28/2014 4:12:54 PM
    My first test against Septiks was just one of many. And this test isn't to see if the Hawkmoon can take away an enemy's shield faster than another primary weapon that has the correct element for that shield. It is to find out if there is a weapon that can out dps the Hawkmoon on a boss, using [b]pure[/b] damage. Meaning damage that isn't affected by a shield--straight damage that goes directly to the enemies health. And as I said, if I used another class that could reload faster, the numbers would be greater, but the ratios would stay the exact same. For [b]example[/b], let's say a weapon does 2 damage over a set amount if time with the warlock, and 1 damage with the opposing weapon with the warlock. Then we use the hunter, which can reload [b]x[/b] times faster. The weapon would do [b]let's say[/b] 4 damage with the hunter, and 2 damage with the opposing weapon. In the end the ratios would be exactly the same. The only conclusion would be that you can produce a little but more damage with the hunter, but the weapons do not change. Do you see what I mean now? There would be absolutely no point in doing the exact same tests with different class. :) I hope that clears things up.

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