There is no sportmanship. I mean, honestly, most of the time, if someone feels like they're gonna lose, they quit. It's very rare to see someone fight to the end, which my friends and I always do. If you attack someone with a superior force, most of the time they'll just leave. Maybe 10 seconds into a confrontation, they just leave because they see they're gonna lose.
The same applies if you're losing in a game with randoms. Teammates will often just quit, and it's me versus three other guys, or me and a chill teammate sticking it out.
Even when you're playing with friends, if the enemy sees that you aren't resigning they will try to farm you for points. If that happens I send a msg saying that they either finish the job or I leave, and being the greedy guys that they are, I have not yet had to leave as they soon come swarming for the kill.
Just won 3 games in a row, and in 2 of those we won because the enemy quit. The only reason the last ones idn't leave was because they were new to the game.
I was going to post this on the waypoint halo wars forum but I'm banned for like 5000 years lol.
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This is a problem on a lot of multiplayer games, not just Halo Wars. I agree it's not good sportsmanship though, if you go online you can't assume you will win, if your losing stick it out you may pull it back. I have been guilty of rage quitting in the past which I am ashamed of, tbh it was more about laggy connections due to the selected host rather than been beaten fairly. More games need to have penalties for quitting on multiple occasions or at least repopulate the game with another player if one leaves so people can enjoy their gaming experience.