Snipe - no recoil one shot head shot and two shot body no matter what. Raid sniper shoots fast enough and has a close enough rang scope to literally be like a scout rifle. Sniping in this game is easier then any game ive ever seen it literally takes zero aiming ability.
Shotgun - has to be close range or it will not kill. pump shotguns are really not that bad but they get broken when full auto is introduced. Seeing as the two most overpowered shotguns are full auto that's all anyone uses found verdict and invective.
Fusion rifles - Are just purely broken with most being able to one shot at auto rifle range. The most broken ones being pocket infinity and plan c both of which can easily kill at auto rifle range and reload/ fire fast enough for anyone to use just that and do extremely good.
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You just gave a reason as to why you think each special weapon class is "broken". You're the reason the games going to be "broken" in a few months
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"literally" takes zero aiming ability? I don't think so...
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Shotgun has to be close range? lawl all the range extension modifiers on the shotguns... you can get one shotted from 10-20 feet away.
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No recoil, lol. Even Patience and Time has recoil. Not much, but some. Icebreaker... kicks like crazy.