Have to put in your time in the fields pickin' bloom for the man. So tired of it. It's ridiculous.
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#feedback
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Edited by AmishTV: 11/16/2014 6:58:52 PMI've played many mmo's but I think guild wars 2 has the best concept of material farming...granted they have a crafting system so it's much more elaborate but there are many people who enjoy farming materials in many types of games...you wouldn't have FarmVille and clash of clans if that we're not true... Point being that in guild wars they give you exp...a decent decent amount of it for every material you farm and there are players who's sole gameplay experience may very well boil down to running around and farming... I've said it before in posts but if they just adopted an exp boost to each material node and chest you pick up they would have a lot less posts of people complaining about the time being spent...some would say wasted... I personally accept it and conform because I like gearing up my equipment and seeing the progression Actually if they just had a consumable item that you can get off of higher level enemies from strikes and raids as well as from crucible...ex : house banners and ether seeds that gave you a 30min buff to get exp from each material farmed