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11/15/2014 6:55:44 AM
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Let's look at classes shall we? Titan - Striker Arc Subclass with 2 excellent grenades. 1 strong damage and stuns. The other does periodic burst damage for groups. Either easily can take out a shield from a Knight. It's Super is a massive aoe damage in close range. However, trait it for shockwave for a nice knockback and multi hit or lightning field for a good constant area damage. Both are beneficial. Titan - Defender It's grenades are a little sub par (agreeable) in this raid. But they are still beneficial in circumstances. Sticky grenade is nice. It's super, easily the best super in the game in form of raiding as a defensive skill. Especially with helm of saint-14. If you argue this, you are fail. This alone makes a Titan invaluable. Warlock - voidwalker Let's be honest here. Who actually uses this class to raid with? Apart minor uses, it's not top priority in raid. Warlock - sunsinger Grenades are beneficial here. Sticky grenades for good burst damage as well as a good aoe grenade that does it's damage over time. Easy shield strippers. Super to self revive is always helpful. Player dies and can save himself. No other class is capable of preventing a wipe with this ability. As well as you get a spam of grenades. Mass grenades equals 0 shields up. Now for your hunter. Hunter - gunslinger Grenades have 1 good grenade and 1 semi good. Trip mine is good long as it's placed on its target or near it's walking path. The splitting made is good for tracking its target but bad against multiple targets. Grenades are slightly disadvantageous. Super is 3-4 gun shots to take out 1 target. Basically as good as a titan strikers super but a Titan can take out as many targets around as his damage allows him to kill. Striker beats gunslinger. Hunter - bladedancer Grenades are ok. I enjoy them for this class but not the best. Super is a Melee related ability. Absolutely useless on bosses, same as Titan striker. So neither is better then the other. And arc blade doesn't have knockback safety like fist of havoc does. Melees aren't going to be a big enough difference to bother mentioning. So in realistic ness, no hunter will not be superior. It will be more useful then in VoG bit just cause it has solar and arc subclasses does not mean it's best. Sorry to bust your bubble. Also weapons make the enemy shields go down. You don't rely on your class for that.
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