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#feedback

11/10/2014 1:01:00 PM
3

Trading in Destiny: My First Ideas

Trading should be in Destiny

22

No thanks i dont want a Trading system.

7

Destiny should only have Item for Item trading.

14

Trading in Destiny, many players want a trading system in Destiny and many others Dont, Both Sides have good Reasons wether a Trading system should be implemented or not. So i thought how a trading system could be implemented without the problems that other games have/had (ex. Diablo, WoW, etc.) So lets start with what a trading system needs: -Ability to set a "price" so how much do you want for a specific item, so the economy can react on what players want and what they have alot. -A loot system, wich cant be exploitet too much (ex. A Way to get Unlimited of X without much to do) -Abiility to Give Other Players, probably Friends Items for free (ex.I have an Exotic Hunter Helmet and my Friend is a Hunter and i am not) -A Currency, wich cannot be farmed infinite (so dont use Glimmer) so all players have more or less equal chances wether they play 10 Hours a Day or not and protect the system from being exploitet. (again dont use Glimmer) Conclusion: So the best way to make a trading System possible would be to use Strange Coins(Or something Equal) as Currency but also make Item for Item trades possible (giving my Patience and Time for an Icebreaker) Why Strange Coins? Because they cannt be farmed infinite but players who play more than others will still have a slight advantage. They can only be used to buy from Xur so why dont give them another use? Problem: When the SCs always stay in Players Ownership with more and more Coins coming in Every Week they will lose thereworth over time like we can see in WoW with the Gold.For Example in Week 1 a SUROS would cost around 26 SCs but in 10 Weeks every Player has more and more SCs so the SUROS would be selled for much more on the player market lets say 40 SCs. That would be no Problem for Players playing since Week 1 because they would have 9 Weeks of additional SCs but what about new Players? They would have no Chance of Buying a SUROS for 40 SCs even in 4 more Weeks. And what about Xur? He would still sell a SUROS for 23 SCs even when The costs on the player market reach around 70 SCs and on this Point the Economy would start breaking everybody would buy ffrom Xur and try to sell on the Player Market to earn more SCs the cost would lower dramatically in a few days. On this Point everyone will have more than enough SCs to buy everything they want and probably own Most Exotics more than Once because they dont have any Value. How to Solve it: -Use an new Currency wich can only be bought using SCs and Can only be used on the Player Market, lets call them Player-Maket-Coins. -Players have to pay to the Player market everytime they want to sell something, so the Constant income of new PMCs can be regulated. Maybe even adapt theese Fees to the Current amount of PMCs in all Players Ownership. -Only Item for Item trades, so for example 2 Legendarys for 1 Exotic or maybe even only Equal Trades like Exotic for Exotic and Legendary for Legendary. In this Scenario Gifting should be able too, so you can Give Items to your Friends. Well that are Just my thoughts on how to make trading a thing in Destiny, pls let me know what you think. (Gambling should be possible too for Example in 1v1 Arena matches or something like that.)

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