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#feedback

10/25/2014 11:11:00 PM
124

We don't care for pvp

Could bungie please stop forcing that broken multiplayer down our throats and fix pve. Not everyone likes that horrible ass crucible damn. (And no I don't care what a fanboy has to say because this game is boring)
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  • Edited by Krobolus: 10/28/2014 12:33:01 AM
    My thoughts are that Bungie wanted to make a Heavily PVE focused MMO type shooter that also had PVP in it ( Like Alot of fantasy MMO's are PVE focused with PVP in the game for those that like it but the PVE is the major focus of the game ) and Activision believed the Money was in the PVP and even has Call of Duty Pre-orders with Armor Shaders in Destiny : http://www.ign.com/blogs/-lacroix-/2014/08/27/destiny-the-blacksmith-armor-shader-call-of-duty-reservation-bonus I think this is the reason there was a Falling out , why People left the development team , and why the story was cut down to be the equivalent of a single player Call of Duty Campaign. i also think its why everything is so Cookie cutter in PVE , why there is not a large variety of Gear and Weapons , and this is also the only reason they have XUR in the game selling Exotics = so everyone in PVP can be equal . its also why weapons are Only balanced with PVP in mind ,, almost ALL MMO's Gear is balanced for PVE and they have Seperate tweaks and changes for PVP weapons . why was Mythoclast so heavily nerfed ? i didn't see PVE people complaining about it .... why Was Suros on sale again ? you just have to look at Destiny Twitter : https://twitter.com/Bungie/status/525691407051554816 what are the Developers doing this week ? well just look at the Twitter : https://twitter.com/GuardiansofD/status/526093347442925568 actually looking at Twitter its pretty much 100% about pvp WHERE are the Developer run PVE events ? like there use to be in games like Everquest and Knight Online where a Developer would control a Huge Name Mob and hundreds of people in the PVE game would engage them ? the promise for Destiny was that there would be " Developer Run Events " ,,, but they never said that only ment they would be only engaging the PVP side of the game , so we are left with a game that's Vision was a Truly marvelous open world PVE shooter to equal great RPGMMO's of old like Eq and Eq2 ,that was to have a very Deep Rich and Epic Story with Ton's of Lore there was going to be Heritage Quests and Side Quests , Quests for your race , Quests for Your Class and all different kinds of Gear and Weapons as quest rewards from the Diffrent Factions and Loot tables for each of the Name mobs in the open world, dungeons and raids and contested Names , and instead we got a PVP centric game , with bland pvp, with a overly simplified armor and weapons system , no trading or crafting all in the name of Ease of PVP balancing . its also why we only have 4 peices of gear compared to any other MMO where you have hands,head,feet,arms,legs , rings,bracelets,earnings,necklace, adornments . because its simple to balance 4 pieces for pvp Balancing the gear/classes in the game for PVP is also the reason the PVE game is so dry and repetitive , there are only 3 classes there are only 4 damage types, all the classes have 95% of the same abilities ,,, there is an extremely small chance that they will turn this game around back to a PVE focused game if the numbers show XX amount of people play pve vs only x amount of people pvp in it. but judging from the news update yet again it is a sermon on PVP ......

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