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#feedback

7/24/2014 5:23:18 AM
37

Warlock super charge needs nerf

I love the Crucible in Destiny and how the use of Heavy weapons and vehicles can be game changers. The biggest game changers for me in this PvP mode, however, are the Guardian super charge abilities.The Hunter's in my opinion is the best since it requires some skill. The fact that you have to aim. Next is the Titan. His super charge ability is fine. Decent blast radius and you have to be in a closed area to use it effectively. My only problem is with the Warlock. I strongly think that it is Over powered. The super charge that is. The reason being is that basically it acts like a instant kill bomb with a huge radius and once someone decides to throw their magical projectile at you, they've one that battle because there is no way to avoid it. If it had a smaller blast radius or a steeper damage drop of it would be just fine. I asked my friends about this subject and most of them agreed with me, while a few said it was fine. I want to here the communities opinion also.

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  • Doesn't need a nerf at all, first it needs aiming, which in the heat of battle jumping all over the place it's pretty easy to accidentally throw it at a wall. And secondly it leaves you extremely vulnerable, there is no health or shield buff when using it, and it takes over a second to 'cast' during which time you are in the air fully exposed, and if an entire team can see you it's highly likely they will kill you before you compete the move. Comparatively I don't know how many times I have got a hunter down to a slither of health and he's activated arc blade rendering him practically immortal for a good 6 seconds as he merrily zips around butchering an entire team (which can be pretty spread out) with little to no effort...likewise activating the titans move also grants a massive shield buff, so they are both very much activate and your saved abilities, the warlock needs to be used with much greater care.

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