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10/16/2014 1:08:59 AM
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I agree with this post. The writer specifically mentioned his agreement with the nerf only for pvp. Stop complaining to the writer of the post about something he wasn't even mentioning (mythoclast in pve). A lot of good ideas have been stated for separating the two areas of play. I can understand the frustration of a hard raid reward that doesn't outshine anything as well; that, however, does not mean that it should break pvp balance. There should be some kind of separation, or maybe even an added perk to the weapon that increases dmg versus aliens similar to what some of the Atheon weapons do for oracles. Regardless, some will complain, some will whine, but in pvp, only skill, reaction, and good aim should ever rule the charts, not past achievements (completing a raid for an op weapon).
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