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10/9/2014 8:23:24 AM
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I completely agree with the post. I have to say I'm a little pissed off and I've been gaming for over 30 years. I expect to buy a full game, with a story that makes sense. I kinda glad I started off with a exo because this game makes me feel like a mindless robot who has just been switched on (returned to life) to take orders from a ghost with no questions asked. I also only played the 10 day beta this summer and didnt expect that to be 30% of the full game, if I had known I would not have got this game. The game has beautiful lighting effects, good graphics and great gameplay. It is a balanced smooth FPS, but people feel cheated with the lack of content and story, the game is small. To compare this to warframe which is free to play, people have been robbed lol. I have never played a game that makes or forces you to experience the full game by having to pay for DLC. In my experience you purchase a game, complete it and then a new bad guy arrives in a DLC to further enrich what is already there. Destiny is not that! I'm very disappointed. I know the developers have played other games, they know how it works. Damn all the Halo games they have made out shine this, because its a full game that tells an amazing story. Why should I continue playing Destiny when I can un-dust the PS3 and play boarderlands 2. It has a full story, more weapons, the same loot factor (green, blue, purple, gold gear), character builds and the game feels bigger. Wait you dont have to buy DLC to experience the full game lol. People say just wait its only been a month, but this game was burnt out in two weeks, with nothing to do once geared up. They need to open the social aspect of this game quickly, because playing this game without voice chat is boring. I my friends arent online and I do a random strike, its painful that you cant explain tactics or tell people where dead ghosts and gold chests are. Hey most of the people I met and chat too came from again Warframe because it had voice chat and they are now on my friends list. Where are they now, not on Destiny :( . They game is good, when it should have been great. But true gamers know it is broken and was released to early.
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  • Yea just the fact that a good portion of the game had been seen over and over in the alpha and beta, only to be Re released in the full game, unchanged, .....well... Are you kidding me?? I couldn't believe I turned the game on and played through exactly what I saw on YouTube 100 times in my anticipation for the game..... That really was the first mission?! Took about 5 minutes for me to feel a little ripped off and super unexcited for anything to come. Like the OP, I think the game is good but lacking like a mo fo

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  • I agree with you on multiple points. For instance, when playing the beta me and my friends were running around old Russia saying, "I bet this area will open up, and look how much of this map is unused; there have to be more missions over there." And in the tower we saw all the empty storefronts and speculated that we were only seeing a tiny fraction of the final merchants. We even were hopeful that there would be more than one map per planet. Sadly, none of this came to fruition when the full picture came into view. This small taste given via beta turned into a much bigger bite. Your point about DLC is also a good one even thought I must say I don't have a problem with the DLC system for games. I actually loved when DLC started releasing to freshen up games. A great example of DLC use would be the Batman: Arkham City DLC. With that you finish a full narrative experience as Batman and sink in hours upon hours of time with side quests; only after this is given to the player does Rocksteady say, "Hey if you enjoyed that and are looking for more, check out this expansion where you can play as Robin and fight Harley and Black mask." In the case of Destiny I lowered my expectations, thinking there would be large gaps in the story to make us want to by the DLC due to the MMO nature of the game release. That being said I still hoped for a complete and interesting narrative that came to a reasonably satisfying conclusion with the exception of some major loose ends to be tied up in story DLC. This is exactly the path I don't want DLC going down and I hope it is not indicative of the future for games. Since you mentioned the population decline becoming more and more likely I wanted to mention that yesterday was the first day that even with friends online, I was not having fun playing Destiny. I was just bored and could not imagine gritting my teeth and going through one of the same five strikes, the same 3 patrol missions, the same bounty completion quests, or even the same crucible maps one more time. I disagree with people that say the game is small. The game world is actually pretty large but, it feels small because it is empty. And if I had known the story would be so weak and would lack any incentive to revisit it; I would have preferred that they spend more time creating strikes. I would gladly sacrifice 10 story missions for 2 more strikes. Honestly they could have just made 10 or 12 strike missions and tell the story with those. I think it would have been equally effective since most of the narrative is given via exposition dump via bad voice over while the ghost opens doors. I am really disappointed that I am getting bored, I want to keep playing, I am just not sure I can. Maybe if the worlds become a little more interesting in free roam and a lot of new strikes get added that will help.

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