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#feedback

9/27/2014 6:50:15 AM
63

Exotic weapon bounties and non-pvp players

There are bounties for everyone. Lots of them for every type of player. Lots of choices, no matter what your preferences are. You work your way through them, day in day out and sooner or later the unthinkable happens: You get to pick an exotic weapon bounty Happy Day! Or is it ? We have PvE bounties and we have PvP bounties, nicely seperated for each type of player. We have the Queen's Wrath bounties which includes both but still seperates them (no mixed bags either). And then, the most coveted prize of all bounties ...... they are heavily weighted towards pvp players. The non-pvp parts are almost trivial grinds but for ppl like myself who simply do not like pvp (and suck at it as a consequence) this is very frustrating. Getting TWO exotic weapon bounties and being forced to pvp (and be somewhat successfull at it, too) is simply unfair. These steps should include choices for pvp and non-pvp. Either kill 100 guardians with void damage or (for example) track down and kill 10 named Majors/Ultras. You get the idea. It needs to be balanced but there HAS to be a choice. I am sitting on my 2 bounties, being kind of frustrated and quite disappointed because I have to do something I do not like to do. Something I know will frustrate me to no end and something I will have to do for days if I want to have even a remote chance of completing it. To top it all off, it would seem as if the only way to go about it is to shotgun my way through it. Shotgun ..... the one guntype I dispise the most. I kept 2 simply because they are purple but never used them. My favorite gun type (hand cannon) is said to be useless in pvp and primaries do not even have elemental damage to begin with. So to stand a fighting chance, I being a pure pve player, would have to use a void sniper to get a gazillion kills and then some assuming I can somehow manage to stay above a 1.0 k/d ratio to advance my scores. This is not right. If exotic weapon bounties are meant for pvp players only then make it clear and I will not complain. They are not for me then. But as it stands, exotic weapon bounties are simply unfair for non-pvp players. I looked them up after I was given the pvp task by Ikora and they ALL require a lot of pvp. I would like to see this changed and choice being added. Maybe not even choice but diffrent ways to fulfill a requirement. Instead of "kill xxx guardians with void damage" make it "cause a total of xxxxxxxxxxxx voide damage with weapons to your enemies". Something along those lines. So you would be flexible but cannot abuse supers for example. After all, for pvp bounties we have 6 purely pvp centered ones every day. Make the exotic ones so that they work for both kinds of players and can be done by pvp AND/OR pve. Thanks for reading. Comments are welcome, of course.

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  • I've heard this plenty of times and I'm just here to give my opinion, like everyone else. I feel the exotic bounties are fine the way they are. This is the only way, besides buying them, to get a guaranteed exotic. You can even beat the VoG and not get anything good. I've gotten three exotic bounties and only one required PvP. I had to get 10000 points off of guardian kills for Bad Juju. The other two, pocket infinity and super good advice, didn't require any PvP. There are multiple opportunities to get exotics so if you can't or won't do the PvP portions, just drop it. Save up your coins and buy a nice exotic from Xur or pray to RNGesus, but don't try to change something that doesn't need to be fixed. There are much more important things Bungie can fix and the exotic bounties aren't one. If you can do it, do it. If you can't don't. It's really that simple.

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