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originally posted in: Getting what we paid for.
Edited by xKingJellalx: 9/30/2014 8:33:59 PM
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[quote]If you've played MMO's before you're probably already settled in.[/quote] [quote] If you picked apart MMO's that quick you'd be hailed as an idiot.[/quote] [quote]As it stands, this game isn't exactly an MMO[/quote] So what you're saying is... that this game should be treated like an MMO that's not an MMO but we shouldn't treat it like an MMO because it's not an MMO? Sorry, it's just a little difficult to map out your logic for defending this game, especially after your previous post where you completely went off and cursed out every single person who pointed out this game's flaws. Then it got Ninja'd! Good times. P.S. Skyrim. $60. 200+ hours. That is all.
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  • Man that other thread was fun though. I didn't curse them for pointing out flaws, but I did curse them for not actually reading the post. Anyway, the game isn't an MMO. It has some facets though: Persistent Universe, multiple players, public events, staggered release of content, and the grinding. It lacks most of the social and mechanical functions of an MMO though: crating, housing, etc. I'm basically saying that as far as content release goes, people were expecting Halo. Put down $60 and bam. Everything the game has to offer is on disc. What people need to expect is more Guild Wars. Buy the game and hitch along for the ride. There are things coming, but not everything gets to be free. Did it ever occur to anyone that not every update would be behind a paywall?

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