http://mp1st.com/2014/04/28/destiny-player-trading-coming-launch-character-trading-release/#.VCpEjpDD8tA
Trading is coming, they have concerns about it. I, for one, would much rather have weapons balanced better, as well as raid gear, to keep real money from exchanging hands for items. It easily becomes a scam system and can really hurt both the game balance and player enjoyment. Even having the random loot system works well because it keeps people from farming particular bosses/drops and controlling the economy when trading does go live. A great fiction book that addresses this idea is 'For The Win', it shows the problems that arise in video game economies while remaining entertaining.
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Edited by Wiznux: 9/30/2014 5:24:56 PMFor things they want to keep limited, they can just make the item bind to the individual. Like exotic and legendary gear could bind to your character. Materials could be sold/exchanged at auction or wherever...
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If I were them, I would still have the concern I'm running into the same sort of situation during the warcraft gold farming boom. I know I would be upset if I went on to eBay and saw people selling in-game items. There is a reason we have not seen a plan for microtransactions in destiny. It would turn the game into a pay to win situation, and that is one of the few things that would drive me into leaving the game.
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The trick is to do it like diablo 3. The current build not that old crap. Currently if an amazing item drops but you have no use for it you can trade it to anyone that was with you for up to 24 hours. This is great because it promotes grouping for more drops and friendliness. If I give you something cool you will think "I like playing with this guy" so if later I ask you to help with something it is more likely you will