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Edited by Capt Explodabob: 9/29/2014 11:31:05 PM
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If anyone actually believes that this guy is anywhere near qualified to make this statement - I laugh at you. A QA guy trying to make himself out to be a game dev in order to fulfil his agenda. "Move on"? Yeah, okay, we'll move on... So after paying the RRP for a game in which the majority of its content was cut in order for said content to be later sold as DLC, we should not be mad but instead be thankful that we get to play Bungies game? I'm sorry, but f/uck you. No, the fact is that Bungie should be thankful that people are spending their money on Destiny, not insidiously thanking them while siphoning more money away via this shitty DLC practice. Edit: Half of that cut-content, like a trading system/ dropping loot, a naming system, entering the game via your ship, a more diverse/ dynamic Dinkle Spark, loot drops from bosses, Titans who are actually big enough to warrant their name, moving from a mission into Patrol without a menu or loading screen, and more than one or two actual players in Patrol seem like things that should all be in the game to me.
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  • Please provide proof to support your accusation that content was cut specifically to fill DLC. People DO enjoy this game, myself included. I, for one, understand and fully support the "ten year" plan that Bungie has in place for Destiny. I've done all there is to do so far with the exception of the raid, and I'm looking forward for the expansions and the content that they are undoubtedly going to be adding down the road. The game hasn't even been out a month. Give 'em some dang time.

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  • Edited by Capt Explodabob: 10/2/2014 4:53:25 AM
    Do I really need to dig up that tired old video or the reddit post? There are literally areas all over the maps in which you can glitch into to find locked away content. Even the trailers themselves contain content that wouldn't make any sense to cut, yet cannot be found in the current version of the game. I'd agree with you, but since you asked me, I'll ask you. Where is your proof that they intend to update the game with real content--content that isn't just a rehash of what we've all already done? A ten year plan of paid DLC isn't a plan I want to be a part of.

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  • Finished areas there may be. This is a common practice in the games industry. There are many games that have released that have hidden areas not released in the final game. Bungie has content planned for the future so it behooves them, if they know what the content will be down the road, to start building levels and areas for future consumption. If, as you said, "A ten year plan of paid DLC isn't a plan I want to be a part of," then simply don't be a part of it. You are not required by law to purchase the massive amounts of planned content that Bungie will offer down the road (including, I'm sure, subsequent titles in the series). You are also not required to agree with their practices. I understand why some people my have been let down by what they thought they were going to get with Destiny. This may be because most of those people are "hardcore" gamers. These are people who finished the game very quickly and feel that they deserve more. There is a tone of content in this title for the average gamer. I finished the main story and reached level 20 very fast but I'm still finding things to satiate my time. Understand that the content structure of this game is very MMORPG-ish. That is to say that it is a slow burn in terms of content. Consume the content, level as high as you can, take a break from Destiny, then come back when new content is released. This game really is some weird new kind of genre. It'll take time to get used to it. P.S. Also, I'm sure, given time, Bungie will make all the problems and short coming of the game right. As I said, the game only released a month ago TODAY. Give it some time.

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  • I agree DarthDoomguy. Key words, Out for only a month.

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  • Edited by Capt Explodabob: 10/2/2014 4:59:07 AM
    Yes, and I wouldn't expect any huge updates within the first month. What I would expect, however, would be for Bungie to actually acknowledge that the game has pretty substantial problems and that they are working on fixing them.

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  • He made it clear that he was a game tester showing his experience from an inside perspective of the game industry, as many game testers see the changes from the moment there is a workable build. Which everyone in the game industry (or at least should) knows that is pretty early. He never tried to portray himself as a developer, but made very valid points which you are overlooking. He never said to not provide feedback, on the contrary, he said to voice them but be wary of how you present them. The way your feedback could be presented could have a negative affect on your entire goal. "This games sucks!" is not helpful and it's not feedback. "The end game is repetitive and lacks substance. I'd like to see more unique strikes for endgame users." is good feedback. That's what the person was getting at. I don't think by any means he meant you should just thank Bungie for making this game. But identifying that often people "rage a little too hard" and give unrealistic, and unhelpful critiques of the game. Like "Nothing is good about this game." That's also bad feedback, because you're not adding to the game, you're saying it should exist. Not only that, but is there really nothing that person enjoys about the game? If so, why are they still here?

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  • Edited by Capt Explodabob: 10/2/2014 5:00:07 AM
    This may be easier to present in points: 1. Yes, he did make it clear that he was claiming to be a tester. 2. I never said that he portrayed himself as a game dev, only that as a QA guy. He really isn't standing on a solid enough foundation to lord over everyone the fact that he may be in the industry. I should have been more clear. 3. Highlight these "points" in which I overlooked. A simple search of my previous posts would provide plenty of constructive feedback. The problem is, what happens when a dev team--Bungie--refuses to acknowledge any of the feedback from any member of said dev teams community? 4. Again, I don't disagree that players should help a game get better, but when a studio doesn't actually take any feedback into consideration, you can't help but sit back and smile while they implode.

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  • Those are good points and I'm glad you explained that to me, as I may have misunderstood your original comment. I can't completely agree with 4 just yet, as the game is still really young. Perhaps today's update is an indication that they are trying to listen and improve, but at the same time, it felt like the easy way out.

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  • Are you contributing to the industry? If not, those are big words.

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  • Yes they are, and since I do in fact contribute to the gaming industry by spending thousands of dollars on it each year, it's my prerogative to create a post like that.

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  • No, you contribute to the revenue line, which many of us appreciate. You do not, however actually contribute to the creation of new gaming content. There's a difference, it comes down to credibility. You may feel entitled to make commentary, which is totally cool man. It's just that many of my cohort won't view it as credible. Not because of what you are saying, but simply because how you present it. Many of us will just click past it on to the next grousing message.

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  • Edited by Capt Explodabob: 9/30/2014 3:38:47 AM
    You do understand that a display of elitism and pretension is the worst way to get your point across, yes? Let me ask you something, without the consumers, where is the gaming industry? At no point did I actually claim to create--or not to create--any content and add said non-existent--or existent--content into the gaming industry (even though you so happily assumed that I do not create content). The actual fact of the matter is that it takes both sides to keep the industry running, but while a game company can come and go, the consumers will still be there, ready to pay for the next game. The loss of a paying customer often leads to the death of a game--and the death of a game will have a negative impact on everyone involved, no matter how far you are down the chain. I feel very entitled to make an opinion based on a game, considering that I just forked over the recommended retail price for said game, and if your "cohorts" don't see it as credible (assuming that we're talking about the same thing), then that leaves a very negative stain on you. If you don't mind me asking, how exactly do you "contribute" to the industry, considering that you've taken such moral higher ground over me?

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  • Elitism and pretension? Lol. No. I've simply explained that which is. Particularly to someone who may not realize that entitlement to complain in derisive, deragatory, and rather naive manners may not be the best way to have developers pay any attention to the actual meat of your commentary. For trip A titles, there isn't a shortage of a customer. There may be a shortage of polite ones, however. I'll be honest, I'm sure you have a good concern... if you packaged it better, people would pay more attention to it in a more constructive and positive manner. Some people just want to see the world burn. How do I contribute? Design on a couple console games, had my own indie studio for XBLA stuff,, in social midcore now. My contribution is that I entertain people, and have taught a small group of people how to design, helping to create the next generation of game designers. So, all in all, not a huge contribution, but it has granted me perspective that many outside the studio will understand. Don't make the mistake of assuming it's morality, it's perspective and experience. :)

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  • Edited by Capt Explodabob: 9/30/2014 10:09:44 PM
    I really don't know what you're trying to say at this point. Are you trying to offer me some advice by suggesting that I create more... "polite" complaints? Let me tell you something, when your entire community is up in arms about your game and your only response is more PR spin and complete hyperbole, then you know you've done a bad job. Look around, the "constructive feedback" approach has been tried and it failed; Bungie refuse to acknowledge any complaints beyond a tactless Weekly Update comment. The next step from calm anger is outrage, my friend. At risk of sounding like an asshole, you're coming off as sounding like a long-time/ veteran dev, when in reality you only have experience developing very small-time games. I'm sure a lot of people here have developed some sort of a game at one point or another (no matter how small). I know I have, and while it in no way contributed to the industry, logic would dictate that I have as much experience as you. Once again, what exactly gives you this "moral authority" in this situation?

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  • I thought I was clear. With at least a professional response your commentary won't be outwardly ignored by folks in the know. You're spinning yourself as a gamer, you probably don't want that if you actually want to have your thoughts viewed as credible. There is no entitlement to whiny complaints called outrage. Nor is the community up in arms. A few vocal folks are complaining. A statistically insignificant number, I'd surmise. Having been doing game development for almost ten years now, I've got the grey on my peaches to give advice. If you want to be immediately ignored by devs, then by all means, go for it and stay the course. Your choice, you'll still have your echo chamber. This was something I discussed with a publisher earlier today, we ultimately agreed with each other about the topic at hand.

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  • Edited by Capt Explodabob: 10/2/2014 5:03:05 AM
    It amazes me that you're still standing on the grounds of "This is how it works, I'm an Indie dev so I know". I'm sorry, but to not listen to consumer complaints is laughably moronic--Bungie have not been listening to complaints and look at the backlash. To just pass off an overwhelming amount of negative feedback--as you just did--is simply amazing to me. So you're saying that when your forums are on fire with negativity, when huge websites are bashing your game, when your game receives poor reviews, and when the general publics' response to your game is very negative, you should just pass it off and try to convince yourself that only a small percentage of the demographic are upset? No, because this way of thinking is (again) moronic. It's very clear to me that your agenda mimics that of the OP's. I'm sorry, but making a few Indie games and pretentiously pointing out that you were "talking" with an ambiguous publisher isn't helping you argument, my friend. Please answer my question.

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  • Forums on fire? No. Huge websites "bashing"? No. I'm not sure if you understood what I said about statistically insignificant, but I'll put it this way. A handful of players use the forum. A handful of that handful is upset. A handful of that particular handful is spouting inane nonsense. It's statisically insignificant and based on promoting vitriol and flaming over discourse and understanding. Your question has no relevance. However, as a gamer with zero understanding of the industry, you don't know any better. I mean, get where you're coming from, it's not exactly what you want, therefore it's "horrible." Yet, what you fail to understand is, the people b&m'ing are a minor blip. They're also a minor blip that's already bought through. I'm also not very concerned that you think my opinions are ambiguous or whatever. I've merely attempted to tilt at a windmill, and have a few lols doing it. :) I will reiterate, your inability to properly frame your critique of the game will rob it of any potential credibility it would be viewed as having. Learn to play nice, explain your position, and leave the BS out, and you will go further. Don't do that, and be viewed as one of the gamergate kin. So it is, so it shall be. Best of luck having your opinions listened to

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  • Edited by Capt Explodabob: 10/2/2014 5:45:51 AM
    And yet you still persist with this mentality that you know how everything works while failing to provide any actual credentials. It's so incredibly ironic that your argue credibility yet base your entire argument around the assumption that anyone will actually believe that you're this hugely experienced game developer. You do nothing but make vain attempts to impose your relevance over mine yet at the same time argue that your relevance is credible. Here is a wake up call: while my belligerent feedback after nothing but complete and utter incompetence to communicate and denial in regards to any of the legitimate problems relating to Destiny on Bungies part may be unbecoming, you--a so-called "person of the industry"--portraying yourself in the manner in which you currently are is indicative that you are the complete antitheses of a respectable developer. My question has no relevance? Oh, but it has all the relevance in the world right now. The forums aren't on fire? Oh... Then care to explain why so many posts are either bashing the game or defending the game from said "bashers" of the game? Are you denying that a very large sum of the posts on the forums contain negative words denoting huge flaws in Destiny? Websites aren't casting a negative light on Destiny? Do you deny that sites like IGN, Gamespot, Polygon, Giantbomb and Destructoid have been giving Destiny poor reviews? Do you deny that these sites (links below) contain users unhappy with their experiences with Destiny? http://n4g.com/news/1596704/im-going-back-to-destiny-in-9-months http://www.kotaku.com.au/2014/09/destiny-leak-shows-what-future-dlc-could-bring/ http://www.reddit.com/r/DestinyTheGame/comments/2hs532/if_it_seems_like_most_people_here_are_unhappy/ http://www.youtube.com/watch?v=7cExMKVbQdQ Let me put it in a way you'll understand... A lot of people are saying negative things about Destiny and Bungie aren't listening. Claiming that these complaints are "insane nonsense" is ridiculous. It's painfully obvious that you're only intentions here are to discredit me because I have said negative things about Destiny. You blatantly don't care about my contributions to the industry, rather used your minor experience (compared to a AAA dev) as a point to make your opinion seem more credible than mine. This is the simple fact of the matter.

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  • Edited by davemata: 10/2/2014 5:45:29 AM
    Reddit and a blog = on fire. Seems legit. Good luck in getting anyone to pay attention to your commentary Cheers! Congrats on not connecting the dots!

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  • Oh, don't you play dumb. You know very well that I could have easily given you ten more examples. Playing dumb is your shield.... ironically though, your "shield of pomp and naivety" will be your downfall. Good luck with your game.

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  • No shield, just enjoying you. Remember, I'm not the one frustrated because I'm not being listened to. Also, thanks. Got some really big stuff coming for a couple of them this quarter.

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  • Edited by Capt Explodabob: 10/2/2014 6:12:04 AM
    A respectable developer who insults their consumers is an oxymoron. Again, good luck with your game.

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  • Never claimed respectful or respectable. ;) I'm something of a dick as well.

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  • Edited by Capt Explodabob: 10/2/2014 6:17:40 AM
    Allow me to change my comment. A successful developer who insults their consumers and is made to look foolish by said consumers is an oxymoron.

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  • Lol. No.

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