Google "out of map, bunker, destiny, gametuts" to see how this is done.
It's common
When you build a game. You instantly start workIng on 2, 3. Same wIth movies. Waiting for it to come out your starting part two.
And in games. Expan. And dlc. Is commonly stored deep under a map. Out of "reach" of the players. However. It's there. Preloaded. Or at least the heavy bits.
Enemies and triggers are all basically text so that can be aroun 5 mb for a map. Now a boss
A once off boss. Needs textures and mapping 5 more mb or so. The whole lv. And all the scenery. 1-3 gb.
So. If they put that on disc. Your not downloading dlc for 3 hours.
So to all the crybabies
Shut up and thank bungie.
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3 hours how big do you think the download would be?
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3 hours? Destiny took an hour and a half to download digitally on ps4. And dlc should not be made while the actual game is in production moron.
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I was questioning the guy above me for his 3 hour comment regarding downloading DLC.
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Oh sorry :)
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No worries
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Thank god they did all that extra work to finish out the dlc n put it on disk. Saved us all hours of downloading.
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Likely 1-3 gb. Maybe more.
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1-3 GBs? What all would cause such large file size? With properly compressed files there is no way it would be 3 GBs, 1-1.5 sure if they are using a loose-less audio codec. I mean they are not replacing maps, or adding UI information outside of a boleen value.
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Well he was asking about. If not put the extra maps on disk. That's a ton of vector images. And if there's new bosses animations cinematic, new guns, player items. Armor. Ect. All large high quality 3d models. That's a whopper on size. Not to mention the maps themselves. The dlc has been confirmed size. I wanna say like 9 mb. So you know it's just unlocks and strings of code and maybe some new loot.