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originally posted in: So What They Cut Content
9/29/2014 11:12:42 AM
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OP is retarded, Dlc content should be created seperate of the content on the disc, currently all this Dlc is already on the disc, Bungie are assholes pure and simple, and have sold out.
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  • Sheep are gonna sheep

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  • idiot plebs trying to fight with the Beard. cockslap them with your Wang, Capition.

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  • They wouldnt know what to say man, they would just quit everything bungie.

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  • Except that's not true. At all. Everyones just jumping to assumptions simply because the MAPS are accessible, does that mean the rest of the content planned/intended for these maps is finished? No. I've said it in many threads and I'll say it again, creating maps is quick, filling them with content is not.

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  • When developers sit in meetings now and chart out their game, and DLC is now a part of that discussion, we are all -blam!-ed. DLC should always be something they start working on after release. They shouldn't develop games to sell DLC, they should develop tools to support their game post launch. Make the best experience you can, take a bit of time to enjoy your profits, then start working on content that enhances the experience, not enables. it.

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  • Yeah because authors don't create outlines for the 2nd and 3rd books in a Trilogy. Of course they do and so would a game programmer. My God you kids kill me with this BS about DLC, absolutely a stupid argument.

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  • I'm 34. I seriously do not understand this arrogant assumption that everyone taking a position contrary to yours is somehow a child. You really need to get over yourself. We aren't talking about 2nd or 3rd games in a series. We are talking about 1 game, and the piecemeal nature of game design in the new millennium. Your argument is essentially that George R.R. Martin is well within his right to write A Storm of Swords, let you finish the book, and then 3 months later (because he blocked it out in advance) sell you the Red Wedding to flesh out your experience. So if you want to shove your head so firmly up your ass and continue to belittle me because I think a developer needs to make a game/engine as a full experience right out of the gate, so be it. I think its insincere and harmful to the process if your focus is to take a coherent story and before you've even finished putting all the pieces together, decide that some pieces are going to stay out. You are being willfully ignorant by not acknowledging the simple truth that game developers now make games with the plan to monetize extra content while still constructing the base experience. If you think that is a proper, and fair way to go about it, then I cannot help you. There are plenty of examples of post launch content done well, and Destiny is an absolutely textbook example of how NOT to do it.

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  • [quote]When developers sit in meetings now and chart out their game, and DLC is now a part of that discussion, we are all -blam!-ed. DLC should always be something they start working on after release. They shouldn't develop games to sell DLC, they should develop tools to support their game post launch. Make the best experience you can, take a bit of time to enjoy your profits, then start working on content that enhances the experience, not enables. it.[/quote] +1. We lived in the Golden Age of gaming. No day 1 patches, no DLC, no bs. Good times... good times...

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  • This is why you don't own your own development studio or games publisher. There is an ideal time frame for the first lot of DLC to be released. Miss that time frame and you lose money. You'd be stupid to not plan for it from the start.

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  • Why do people keep blindly repeating "all this dlc is already on the disc"? Did you actually watch the videos? It's mostly empty rooms, one room with some enemy spawners and a bunch of map icons. Do you honestly think that equals "all the dlc"? Do you honestly think that equates to a working area full of gameplay?

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  • You don't even know for a fact that it will be DLC. All of this is based off of assumptions.

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  • The dark below, and house of wolves tags are for -blam!-ing DLC, thats what the damn DLC is, how could it not be genius?

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  • You're missing the point. Smh

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  • No youre missing the point.

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  • Nope he's right, it's you who is missing the point. Oh and it is you're, not youre (you are).

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  • Go aheead, keep making excuses and blinding yourself to the reality.

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