JavaScript is required to use Bungie.net

#feedback

Edited by Veolan: 9/25/2014 8:42:39 PM
42

Is Thorn (exotic) Underpowered?

Yes, increase mag size.

588

No, the Thorn is fine.

209

Scroll to bottom of this post. Bungie has stated there will be upcoming changes to Thorn! With the increase to mag size of hand cannons I was surprised to see Thorn with only a mag size of 6. Being an exotic weapon it feels very lackluster. Should Bungie increase the mag size? [u]Or should they change something else?[/u] All suggestions welcome in comments, maybe we can bring some positive changes to Thorn. If you vote no, please give an explanation below! :) Maybe Deej can see this and if there's a real issue or solution here, he can move it on the to developers. [b]Edit: Increasing reload speed seems like a great solution too![/b] [b]Edit 2: Looks like there's also a discussion here about Thorn on Reddit.[/b] http://www.reddit.com/r/DestinyTheGame/comments/2gy423/problem_with_the_exotic_handgun_thorn/ [b]Edit 3: The DoT doesn't stack, or refresh the timer. This looks to be a problem with all weapons that have a DoT effect.[/b] [b]Edit 4: This post is about PVE and not PVP.[/b] [b]Edit 5: Leveled up the Thorn more. It still lacks in PVE unfortunately, but in PVP the weapon is good.[/b] [b]Edit 6: Moved to feedback forum.[/b] [b]Edit 7: Bungie has stated there will be upcoming changes to Thorn![/b] http://www.bungie.net/7_Destiny-Dev-Notes/en/News/News?aid=12188

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by The Tittytastik: 9/25/2014 9:50:14 AM
    I have a feeling this has something to do with bungie not wanting to have the DOT be overpowered on release, so we ended up with small mag, slow reload and unusual refresh mechanics for the DOT. I'm okay with the mag size. It means I can make good use of the bonus damage from the last shot more often. I would rather see the refresh on mark of the devourer altered. If each tic did slightly less damage, but it refreshed (not stacked) each shot meaning you would end up doing more damage in the long run.. if you stayed in the fight and landed multiple shots. Would be pretty cool. Right now my biggest problem with Thorn is when I shoot a fleeing enemy, I have to hope the last mark has already worn off. The effect shouldn't work against itself as much as it does. Still this gun is a nasty mother in threes where the clips size isn't a drawback and the DOT doubles to keep track of your opponents movements. Otherwise it's a bit of a disappointment. My vote: alter the mechanics for Mark of the devourer If not that, reload speed.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon