JavaScript is required to use Bungie.net

Forums

9/23/2014 4:43:57 PM
85
Gaming is a business, first and foremost. They need to make money, lots and lots of money. Why? They have a half a billion dollar budget to justify. That means they need to pull every trick in the book out and put it to use. I don't think you really grasp just how much 500 million dollars is. If you were to count that much money a dollar at a time, and you could count one dollar every second, it would take you nearly [b]16 years[/b], and that's with not even 1 second lost on breaks to eat, drink, sleep, or use the toilet. It's a ridiculously large number. They need to justify that ridiculously large investment with ridiculously large profits. By chopping down the total content that is Destiny, and then scattering it across a ten year span, gives them a huge opportunity to make a return. Not until Destiny 2 comes out will Destiny be "complete". It's literally in Activision's interest that Destiny remain incomplete until that time so they can sell you more content. Studio makes content. Publisher releases content. Consumer buys content. Simple.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I know this is a tad old but..you are aware they made back almost 90% of the 500 million spent in the first week of release right? I don't have my sources right now but you can look it up...

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Don't confuse [b]budget[/b] with [b]spending[/b]. Activision agreed to invest $500 million over the course of 10 years for the Destiny intellectual property. That's for everything from the original game, to DLC, to sequels, for the next decade. The money they actually [b]spent[/b] on Destiny is unknown, we just know how much in total they will be able to. Justifying a budget that large means figuring out every way they can squeeze money out of the consumer base. Activision wants to grow their giant company, and that requires [b]giant[/b] profit margins. They may be looking at handing over half a billion to Bungie during the next 10 years, but you can bet your ass they've projected [b]profits[/b] of tens of billions of dollars. Some say that's being greedy, but if I told you to give me $500 to cover me for 10 days, but every day I'd pay you back $5,000, and your accountant and your lawyer was like "yeah those numbers are legit, you should go for it." you'd frankly have to have some saintly principles that defy normal human thought to turn that down. Business is all about maximizing profits and minimizing risk.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • That was an intresting read..like seriously lol

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by stevenomes: 9/24/2014 9:09:30 AM
    it posted twice so im replacing second post with this.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Gaming is a business and you're supporting the gap that's opening between devs and players. You're encouraging devs to sell their souls for cash. And guess what that does to the whole industry? Kills the heart and soul. Once a business becomes only about making money then its become part of the "darkness". As a game Dev studio their concern should have been on making the best experience they could, not drain the most money out of it as possible. Remember rock music and sell outs? Welcome to the sell out era. Activision is just a label now. Bungie sold out. And the sad part was no one even knew til they already had the money. Bungie, I hope you nut up and take control of your game. Give the players what they paid for. Don't make them pay again for what they should have already had.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I don't even need to read past the first line of you're post before I... Well... Don't bother reading the rest. Heart and soul. Gimme a break man....

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yes heart and soul. Its what makes storytelling good.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Don't you belong on ledge somewhere? These people go to work man. It's their job. They make money. But your gonna drone on about sell outs. Music business. Entertainment business. Nobody signed up to do this for free or make minimum profit. And your naive if you honestly think different. Here's hoping your like 10 years old or something. You'll mature don't worry.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Have fun being an idiot.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Not a super valid counter point.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You had no point. You just said "its their job". Well good for them. I'm not arguing they don't need to make money, that point is already moot. They have their money. I'm pointing out the falling standards of storytelling in games being tauted as the next big thing with immense exploration, social interaction, and a hopeful ten year lifespan. We got none of those. And everyone's defensive stance is " money". That's not a defense. You're just admitting you got conned to. I paid for the game they showed at e3 not a quarter of it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Also, you can't negate the point of them requiring money and profit from their product by calling it moot. It is not moot. It is actually entirely critical.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • It is moot. They already got paid as a company the day Activision sold the copies to distributors. So with what they got in a deal they already made with Activision with a bid for how much they should get by projected interest which is the investment gamble publishers make, their money was made. And even confirmed on release sales and all that was based on two things: hype and the beta test. Hype being more proactive on that sense because I personally believe everyone would have bought day one anyway just based on hype. So they made their money. That story has been told. So what happened?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So "they made their money. " all the rest is just lining peoples pockets. Which again, is the intent. The game is meant to make AS MUCH MONEY AS POSSIBLE. That is any games primary function. Not to make sure you feel fuzzy on the inside.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Dude. No. That is not why games should be made ever.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • There are literally some free games out there for you. Not much on quality. And you likely won't get a great story either. Still.... They are out there.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Why don't you understand what I'm asking for isn't free games. Its quality, depth, and great gameplay. And the relationship between the developer and the consumer shouldn't be a wall of lies. The whole post I did before should have made clear that I'm not against people getting paid for their work.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Just getting paid "too much" whatever you determine that is when they've "made their money." Me being what's wrong with the world seems harsh. Even if your only referring to the gaming world. If you really think that games are made first for us to feel feelings before they are meant to make money, I feel kind of sad for you. This won't change. Nobody releases any title and hopes to make just enough man. Nintendo guy said it best. We are meant to enjoy it just enough to keep coming back. To be just curious enough to find out more. Don't come on here calling them sell outs though. It's companies making money. The companies that make children's toys at Christmas are the same way. They don't give a rats ass if the kid pulls the arms off after 30 minutes. Cause if the kid gets a blue ninja turtle from Santa, he'll want the other three. See my point? We get this now, we are supposed to want the rest when it comes. If you don't, and you disagree with how the business world works, put down the game, study up, and go out there and change it. I wish you luck. I really do. Yes there are things to work on, improve, and add. Even your precious blizzard games have these issues, especially upon release. End of the day though, if your really so firm on needing to feel emotions from your gaming experience, return it or stop playing if this doesn't do so for you. I'm simple. I jes wanna zone out, enjoy it for what it is, and eat a bag of Doritos while I do shoot aliens and grab gear for my guy. Yes I hope they fix up the chat cause I'd love to talk to you about it while I do that. I hope I haven't destroyed your perception of the world. As much greed as there is in making this game, plenty of people put a whole chunk of their lives into it and aren't done quite yet. I hope we can agree to at least respect them for that. I don't think they sold out at all. :)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Remember when the other guy called you a reckless idealist? Yeah......

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You are what's wrong with the world if that's what you consider reckless idealism.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Nobody got conned for nothing. You wanna read something with no point? Scroll up to where you blather on about heart and soul. Even if I did buy in to that garbage, which truly I don't, try telling that to the guys and gals that poured exactly that into this game. I dunno at what point you became so spoiled, and so jaded, that you got to determine how much a a single games, or entire companies financials are worth in terms of story telling and add on content. I wanna see some credentials from you, the supposed business expert. How long should you be able to play for it to be worth 60 bucks? And how many different emotions should you experience? Your already mad so there's one.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Game design is an art form. Game development is business. I support more independent studios than I do the titans of the industry. Fact of the matter is if you start throwing around more money you start taking on larger risks, so you have to play it safe or risk a financial flop. Smaller studios with tiny budgets make really good games but they have to sacrifice production quality because they can't afford it. Large studios with massive budgets make really good games but they have to sacrifice the creative vision because they need to monetize it. A middle ground does exist and I'd say that games with a total budget under 100 million but higher than 50 million are the "sweet spot" games. Provided the studio has some talent and good creative vision. Big budget games exist because of big potential profit. That's just the reality of it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Only because people support it.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Øbscure: 9/24/2014 3:51:49 AM
    If people didn't, there would be no Destiny, and we wouldn't be having this conversation.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Not true. I firmly believe from experience with Halo that Bungie while complicit with the idea of stripping the content was not behind it. Activision is. And that's the problem.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon