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#Gaming

Edited by The Zodiac Brave: 9/3/2014 4:24:19 AM
5

Why didn't the Halo 2 ranking system catch on?

I've always thought that the halo 2 ranking system was a pretty innovative idea. it was a ranking system that rewarded both quality and quantity for mp versus the standard ranking system that we have now that seems to reward whoever can play the most matches (an oversimplification, yes). Perhaps I'm looking at the past with rose colored glasses, but i don't remember having nearly as many matches with players that were obviously better or obviously worse than me under the Halo 2 system. There were many more 'win by one' and 'lose by one' games, which were ultimately more fun than getting stomped or completely dominating in other fps mp games. I was kind of hoping that destiny's crucible rankings or at least iron banner rankings would follow a similar structure. anyone have any fond or not so fond memories of the Halo 2 ranking system?
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