What part of "it's halo 2's multiplayer engine" don't you understand?
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So, you're trying to tell me that the remastered multiplayer maps' models, animations, etc. are all from Halo 2?
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Yes. Halo 2s multiplayer is halo 2's engine with updated sound and graphics. That's all. All the super jumps, glitches, etc are still there.
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Except the remastered maps are on a different engine.
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Same multiplayer, better graphics
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The maps are different too, it's a new engine, different models, new weapons, new dmg values, new vehicles, it's not the same thing you tard.
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It's the same thing with a graphic upgrade. You're being retarded, if you want to blame anyone it should be bungie since they made the damn game in the first place! How dare they make a game that's set in the future and in a video game
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You do realize I'm talking about the remastered maps, right? They are not on the same engine, the animations aren't the same, the models aren't the same, there's new weapons and vehicles added to it.
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all they're doing is revamping the graphics, sound and graphics.
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Edited by Assassin 11D7: 8/27/2014 12:01:55 AMThe maps have already been shown to be different. Ascension has a shield dome, Blood Gulch has bridges, etc. The linked video shows this.
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different maps does not equal weapon damage. Sure they put new things in but they'll also have playlists that will not have those things.
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They said that they changed the Magnum's damage in a video on the changes they've made to the Reimagined maps. They also added the AR, the GunGoose, and I think the Suppressed SMG?
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and all of those are on different playlists. if you want you can play the OG mulitplayer
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I know that, I've been talking about the Reimagined maps that are on a different engine than Halo 2 this whole time.
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They stay true to the original game