Dragon pokemon receive and inflict 2x the damage of dragon attacks. It works out sometimes.
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But realistically, adding electricity to electricity just gives you more electricity, adding fire to a fire gives you more fire. Even black holes will just become larger when they collide. If a new player sees a shield made of fire, their first instinct is going to be to hit it with something OTHER than fire.
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I suppose space magic can only make so much sense logically until it becomes ridiculous.The rock paper scissors scheme makes perfect sense if it's supposed to be that way. Imo it's kind of a tired, predictable, and overly used fighting method for games.
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Actually, if you think about it. Fighting fire with fire is the logic in this. Arc being electrical and you use it to short circuit things, or overload it to uselessness. Fire to keep fire from spreading, its a known trick to keep large scale fires from spreading by lighting up fires and create a deadzone before the initial fire comes. Void causing a gravitation against another gravity to destroy itself., though I am not entirely scientific on that portion but you can get the idea.
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I'm not really aiming to go that deep. But if we're talking about an element in it's purest form, using the same element against it is just going to add to it. You were right about the short circuiting part, but in this case, our robots, the vex, appear to be solar based. I just think our enemies should be using shields made of their respective elements, but change which element those shields are weak against so that they're still vulnerable to the intended element. Really the only thing they'd need to do is swap the colors of the shields. It's a simple fix with substantial payoff.We'd have hive wizards now using shields made of their native element, but they'd still be vulnerable to solar damage.