0.33 k/d ratio teammate gets legendary.
Oh ok.
I know bads should have a chance at getting good gear too, but the top player should pretty much be guaranteed to get an item.
It leaves a bad taste, no matter how you look at it.
They were detrimental to the team, yet they got a legendary. What.
Worst player in the team should have incredibly low chances of getting an item, especially a legendary.
Right now, there is no incentive for people to try to get better. Too many times have I seen people mess around in pvp without going for kills or control points.
In First Light, I've seen people go afk at the edge of the map on the right side of Point C, they never die, never get kills, never capture, but they were in the match, so they have a chance to get a legendary.
English
#feedback
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Make it more like counter strike global offence. I mean the reward system. First place is usually always guarantied a reward and then there is one more random. I'm saying change the game just make first place have like a 75% chance of getting a reward.