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Destiny

Discuss all things Destiny.
6/13/2014 9:27:03 PM
1

Bugs and Improvements to Destiny Alpha

I have some minor improvements, as well as a huge one. Let's start with the huge one! 1. Competitive Multiplayer: It is extremely biased with the guardian abilities, vehicles are WAY too overpowered, and there isn't the old halo voice for head shots or killing sprees (I know it is a new game, but it does feel a lot like halo, so why not add the sounds) 2. Tutorial: Make one for the Last City, because I am utterly confused on where everything is. I just found out what a armor shader was after playing 4+ hours. 3. Bugs: a) Whenever you switch a special weapon to another, you lose all of your special ammo b) Sometimes I knife an enemy and it does the animation for if you hit something, but it doesn't make a sound (like shooting but not hearing gunshots) 4. Improvements: a) More weapon variety b) Bigger competitive map size c) Strengthen Scout Rifle d) Nerf shotgun damage e) Make more armor variety f) more customization options for the characters g) High level cap h) Tutorial on what crucible points are and what the factions are I) Match players who are very similar levels J) Just overall really work on the multiplayer, like from the advantages of being a high level, because I noticed level 8's with the scatter grenade things dominated against level 4's with barely any weapon variety I know Bungie won't read this, but I'd like for the whole community to see my opinion and question is as much as I do. Oh and the alpha is getting a tad bit boring, but I can see how fun this will be once it's fully released

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  • 1) since competitive is suppose to feel as narrative as the main story, it kinda feel out of place to have some guy shouting "headshot!" and such, ya don´t get much that in real life conflicts. 3) actually losing ammo is a intentional feature, not a bug.

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