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Edited by YellowFlash01: 5/23/2014 4:14:06 PM
22

Watch Dogs on PS4 disappoint graphically

Spanish website Vandal recently previewed Watch Dogs and this is what they have to say about game's graphics/visuals on Playstation 4: Translated via Google Translator [quote]"On the negative side, the truth, almost everything else, has greatly disappointed graphically, not by comparing it to the famous demo from E3 2012, but certain details we were not expecting with an open world game at this point in the new generation. Things like cars and pedestrians suddenly appearing beside, fog on the horizon hiding elements, especially in tunnels, ugly textures, physics leave much to be desired in vehicles, quite ordinary animations, discrete modelling of cars, facial expressions of the last generation ... Lest you think we ordered too much, when compared with a recent title of the console and open world, inFamous: Second Son, this hits it a look, games seem almost from different generations. And we also had the opportunity to play the PC version, and the truth, things do not improve too much, is quite similar to what we saw in PS4, only a little better."[/quote] Damn what a dissapointment...

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  • I think it's more laziness rather than lack of processing power at this point when it comes to graphics. I bet if they didn't focus on making the game for last gen as well, the graphics would be much better. Ubisoft probably spread themselves too thin. They were probably only able to make it look pretty for PC since it was most likely developed on PC dev kits. I'm not saying that the new consoles are just as powerful as PCs because I know that's not true for the higher end rigs. I'm just saying that they could look a LOT better on the new consoles if enough time was put into them. By throwing 360 and PS3 into the mix, they were probably not able to do that.

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