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originally posted in: Who Built the Vex?
5/22/2014 7:42:24 PM
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Skynet got piss-assed drunk one night & had a crazy 3-way with a Cylon & a Dinobot named Slag. Cut to 9 months later.... Seriously though, my theory is this: Just before the Golden Age, when the Traveler was visiting locations throughout the solar system, it was leaving portions of itself at these locations in order to pave the way for Humanity. These fragments altered the geology of their respective worlds, making it possible for Humanity to live there. Wherever they found these fragments, Humanity built entire civilizations around them. On Mars, they built a thriving city around the vault that housed the Warmind Charlemagne. On Venus, they built the Academy: a cutting-edge research facility populated by their finest scientists, all devoted to studying the fragment left there by the Traveler, hoping to unlock its secrets. Alas, they never got the chance. The Darkness swept through the solar system, wiping out Humanity wherever they found it, scouring each world clean of its presence, all the way back to Earth, where those few battered survivors huddled under the Traveler's protective aura. Over the next several centuries, the cybernetic workers and assistants at the Academy, who originally aided the Human scientists in their many experiments, continued with their assigned tasks while, at the same time, continuing to probe the Traveler's fragment for its secrets. Over time, the facility's central mainframe became inextricably linked with it and developed self-awareness and, unfortunately, madness; even the most advanced computers available to Humanity were not capable of harnessing all that the Traveler had to offer. Using the knowledge it had acquired from the scientists' original experiments (Power generation, mass production, gravity manipulation, wormhole manipulation, time manipulation, etc), and bolstered by the arcane and alien knowledge provided by the Traveler, they created portals that allowed them to pass through not only space, but also time, allowing them to continue to develop in both the distant past and future, far from the interference of other races. Eventually, it sensed that point on the timeline when its creators were reemerging into the solar system, knowing that they would eventually come to Venus to reclaim the missing piece of the Traveler that had lain forgotten all those centuries ago. By this time, they had built an enormous Citadel over its resting place, fashioning a formidable army from the remnants of the robotic assistants that had once populated the facility, maintaining their number using any and all materials at hand, including those harvested from the fallen bodies of interlopers. For it had plans of it's own to gather those missing pieces and merge with them, starting with the ancient Warmind buried under the sands of Mars. I believe that part of the player's campaign will revolve around separating the Traveler's fragment from the mainframe within the bowels of the Citadel, restoring sanity to the Vex in the process. In doing so, Humanity would gain them as allies, just as I predict they will do with the Fallen as well as the Cabal. Humanity's Legend will be in how they united their former enemies and ushered in a new Golden Age.
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  • Is this all theory that you mad up or did you hear this somewhere?

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  • It's 100% pure conjecture, based on a few scattered, yet confirmed, tidbits of info gleaned from a number of interviews and one or more ViDocs. 1. There will be public areas situated throughout the game where players can interact socially before going on missions. The most well-known is the Tower. However, one of the very early interviews mentioned that the Dust Palace on Mars was another such area where the players met up before heading off to Charlemagne's Vault. There was a Sony preview that revealed third such area: a Space Station located within the Reef that is guarded by Fallen Vandals & Shanks who, oddly enough, didn't fire on any of the Guardians that were roaming through the area. My guess is that the Queen of the Reef resides there, passing out Bounties to Guardians that gain her trust. So, during the course of the campaign, the player gains access to locations that bypass at least 2 different sets of hostile enemies. Why would we have that unless there was some plot-driven reason for it? My theory is that the campaign will have us opening lines of dialog with (at least) these races, paving the way for an eventual alliance. Humanity singlehandedly overcoming insurmountable odds has been done to death... Humanity realizing that, only by bringing together scattered & warring alien factions to help it overcome those same insurmountable odds, is still relatively fresh material from a sci-fi standpoint. 2. Another plot point that contributes to my theory was provided by Jason Jones during his January interview with GameInformer when he revealed that the Traveler left portions of itself secreted throughout the solar system & that Humanity needs to recover these fragments so that it can awaken the Traveler before the Darkness returns. Not-so-coincidentally, wherever one of these fragments was deposited(Mars, Venus, Mercury, Europa, Saturn's Rings, the Moon, etc), Mankind had planted a colony or otherwise established a presence. Now, we know that the Cabal are guarding Charlemagne's Vault on Mars & that the Vex are not only guarding the site of one of Humanity's greatest scientific research outposts on Venus, but they are also clashing with the Cabal in the Buried City on Mars in an attempt to get access to Charlemagne's Vault. It wouldn't surprise me to learn that one of the Houses of the Fallen have control over yet another location where a fragment can be found. Now it's possible that these factions are attempting to get access to these fragments simply in order to gain an advantage over the others, but with the threat of the Darkness looming over everything, it's equally likely that they are trying to achieve the same goal as Humanity, with the intention of saving their own respective race. Lumping Humanity into that same category would not only be shortsighted from a narrative standpoint, but would also make Humanity appear rather petty and racist, which doesn't jibe well with Bungie's message of hope that they are trying to convey in Destiny. Now, having Humanity serve as the lynchpin for a new Golden Age, not just for themselves but for all of the disparate races in the game, would definitely be in keeping with that message. Admittedly, it's all conjecture at this point & probably WAY off base, but if I were going to wrap up a 10-year metaplot and weave Humanity's legend into the tapestry of the universe, that's how I'd do it.

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