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originally posted in: captain america vs. master chief
3/22/2014 12:34:52 AM
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lol what bull shit lmao. cpt america is not even close to chiefs strength.
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  • Implying strength difference has ever slowed him down in the past.

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  • Edited by Horseman of War: 3/22/2014 2:27:12 AM
    Implying chief isn't as fast or faster.

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  • 0
    this thread is why i love you well one of the reasons why but still [spoiler]now if only i could show you why i like 343's lore so much and we could be on the same page in our halo debates [or at least realize exactly where each person is coming from][/spoiler]

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  • I guess I don't like 343's Halo because it isn't what I expect Halo to be. I don't like how they portray the forerunners, in particular, because they're not how I expected the forerunners to be. I already had my own idea of who the Didact was, and who the flood were, and I thought that the forerunners were humans. So, when I read the Forerunner Trilogy and played Halo 4, and saw that I was apparently wrong about all of that, my first thought was 'hey, this isn't what I think Halo should be at all!' I suppose you, Roberto, and Lord of Admirals adjusted better to it than I did, because all I see is lore that, in my eyes, should never have been part of Halo.

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  • 0
    i know what you mean. that's exactly why i'm writing a little thing on how i interpret the lore. it's completely stuck in development hell right now though :/

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  • If you don't mind, I'll add a little to what I just wrote. See, what made the forerunners so interesting were all the questions that I had about them. What were they like? Why are their building so huge? Are they giants? What kinds of weapons did they have? Who led them? Why did they choose humanity to carry on their legacy? What were their relations to the races of the Covenant? Y'know how you get presents on Christmas? And knowing they're there, wondering what you got, and opening them was more fun than knowing what they are afterward? It was the same thing for me. I liked [i]learning[/i] about the forerunners, but I [i]hate [/i] [i][b]knowing[/b][/i] about the forerunners. I liked figuring out one answer, and having a dozen more questions spawn from that answer. When the Forerunner Trilogy answered almost every main question I had, they stopped seeming so cool and mysterious. The fun of learning about them evaporated. It was a complete letdown for me.

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  • 0
    yeah, that's exactly what i got from your other reply. the reason i favor you over... [i]them[/i] [#gaming] is because you understand that it's a let down [url=http://youtu.be/w9wi0cPrU4U?t=6s]for you.[/url] while the journey is always fun, i want a series to end with answers. i want to ponder about the morals that the themes permeating the story culminate in, not wonder what morals they'll lead into in the future. halo 3 just didn't end the series the way i'd like it to, and i wanted answers. the forerunner trilogy gave me the answers i always wanted, new questions i didn't know i wanted, and basically gave me an analytical paradise to work with. while the prose of the stories might be questionable due to greg bear's typical hard-sci fi style, the actual content is unquestionably suitable for extracting subtextual depth. so yeah, i totally understand where you're coming from. you want the search for answers to the original trilogy's plot threads to continue. i only ask that you understand where i'm coming from [though i wouldn't expect you not to understand, so this request is kind of moot] too. that is, i want the answers and i want new questions to be answered. that's literally everything i expected out of the reclaimer trilogy, and those demands have largely been met by terrific means, imo. ... [i]largely.[/i]

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