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#Gaming

originally posted in:Halo Archive
Edited by Grey101: 2/25/2014 3:06:31 PM
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Debate:Halo Reach

[i]Anything regarding the canonical of Halo:Reach or general disliking of it belongs here. Meaning argue here and in no other thread.[/i]

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  • I loved it and still love it. What I enjoyed the most: - art style - music was amazing - gunplay - cinematics - personalized spartan

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    • Halo Reach is still awesome as ever. Don't hate

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    • I personally loved the game, I know it's not accurate to canon but I enjoyed it nevertheless. [spoiler]i have played and own all Halo games, this was not my first. That was CE.[/spoiler]

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    • Good -Had imo the best looking spartans/armor -Best UI -Best covenant models Bad -Forge world was hindered by the fact there wasn't a lot of big flat areas but instead a couple of maps just thrown together -Too grey -High movement and aim acceleration -Slow movement speed -low jump height (made grenades seemed over powered) -Covenant weapons were under powered compared to their unsc counter parts (especially when attacking vehicles)

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      • Reach was my favorite.I enjoyed odst too,yea,i just said that.

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      • Best Halo campaign. MP was a little lackluster after playing H4

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      • To be honest? I loved it. Granted, I didn't really notice the problems that much since all I played was swat, team snipers, big team, and invasion.

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      • Edited by Pahat Pojat: 12/8/2014 11:17:12 PM
        I didn't like bloom and overall slugginess of the game.

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      • 8/10 would play again. I would like anyone who complains about it breaking canon to explain why Bungie doesn't have the right to alter their own canon.

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      • It was good, but I HATE the Models for all the characters and AA's.

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      • Bungie replaced the BR with an RNG piece of shit DMR!!!! No skilled ranking system Armor abilities Sprint in halo? Bungie killed halo with reach. Halo 4 was 343s first game. I like how they've been bringing back the classics (anniversaries) while I know is just more revenue with little brain power it shows that they at least recognize bungies original community is still live and strong. I'm liking [i]most[/i] of what I've seen of halo 5 so far

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        • I'm not sure why everyone didn't like the gritty aesthetic. Humanity was on the losing end of a three decade war, tired and desperate and demoralised. The worn down style fit well. It also made good juxtaposition against the really smooth and bright covenant detail.

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          • Halo reach the last game bungie made right.. Moment of silence lol

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            • Halo Reach was so damn fun until 343 got control of it. Going into a BTB playlist and running some Blues over on breakpoint was so satisfying. Also, the challenges are practically the same every day, and there's no more playlists with the DLC maps unless you're lucky enough to get a whole lobby of people with DLC. Custom Games saved Reach from dying off.

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            • Edited by Legend To None: 12/5/2014 10:26:55 PM
              Halo Reach was a great game until 343 got their hands on it. Then the party stopped.

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            • I'll just leave this here....

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            • Long Night of Solace could never have infiltrated Reach. End of story. *waits for AIHT to make shit up about how it perfectly could have*

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              • I love this game, Forge, Custom Games, infection and big team. It also has the best armor hands down. Armor abilities were fun too, they made for awsome minigames

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                • Brutes in Halo: Reach looked like ape prostitutes

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                  • Edited by Tartan 118: 2/26/2014 12:19:43 PM
                    What did I not like about the game? The primary tone was too grounded, 'gritty' and militaristic for a Halo game. That extends to everything from the shitty plot, sapped colour pallet, the sluggish controls (for a Halo) and base player traits. That pretty much umbrellas everything I disliked about the game. The story was good, level design was better than most people are willing to admit, and the emotive side of the tone, the tragic loss of a planet, was beautiful. Forge World was awesome. But not many great MP maps, at least not shipping maps.

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                    • Best customs, forge, and firefight.

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                      • I liked it. Granted, it had its problems, but I liked it. It was my first halo game (yes I played all of them in order, but this was my first) and I have a lot of time in it with my friends.

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                      • The gameplay was too slow even for Halo. Hemmorhage sucked compared to Coagulation. Bloom. Armor Lock. Paper maché vehicles. Odd Mark V armor. Missing visor colors. Bad automatics. Missing BR. Half-baked title update. With the right fixes, it could have been godly.

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                      • I leave you with one word, and one word only. I believe only one person will understand what I mean. Moonbabies.

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