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#Gaming

7/24/2013 12:31:00 AM
6

Explain the ranking system of Halo 4

Hey. I have no idea how this ranking system works in Halo 4 CSR. Is it every time you win, you go up a rank, and every time you lose, you go down? If so, if I got to CSR 50, and lost, I wouldn't be a 50 anymore? Please leave the hate out, or you will be muted.

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  • You win game, you get points. You lose game, you get slightly less points.

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    • It's a really retarded system I don't even consider it to be a ranking system. But a quick explanation to it is, in objective playlists you rank up due to wins and on slayer (even team slayer) playlist you rank up by how well you do each game. It's a horrible -blam!-ing system. I don't even want to waste my time explaining why it's so -blam!-ing horrible.

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      • Just play a lot. Don't even go for the objective like most players. Only cap a flag when it's 5 feet away from capture zone. That's what all the cool kids do.

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      • There are two types of CSR: win-based and individual skill-based. Win-based CSR is found in purely objective playlists, except Grifball, and Throwdown. The rest are individual. It takes really long to rank up in win based playlists, but it's the opposite for individual ones. Also, K/D means shit in the ind. ones. Just constantly get the highest score and you'll probably rank up.

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        • I dont either but after going 24 kills 1 death in 3 games back to back and winning I only get a CSR 1? I call bullcrap. Also Threatening to mute has no sting at all.

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          • It's not based on win/loss, but losing usually correlates with a CSR loss. Just get kills/cap the flag/etc.

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