Baring some sort of stupid frame rate cap and as long as your PC isn't ancient, you are pretty much guaranteed to get a higher frame rate on a PC no matter what game you get. CoD might boast 60 fps on consoles, but many competitive gamers on a PC would gasp at the idea of playing at less than 200 fps.
Mods can also be nice, but needless to say, it's all a mixed bag.
Most games will also tend to have slightly better textures and a few bells and whistles, though I tend to stop noticing them after playing a few minutes.
English
-
What player-base plays their game at 200 FPS? [url=http://www.quakelive.com/]Quake Live[/url] is only played at 125 FPS :o
-
Edited by Crackerjack: 3/2/2013 3:05:31 AMMost of the people that I play Counter Strike with tend to play between 150 and 250 fps average. I can't give you authoritative stats on what professionals use, but the consensus seems to be that anything below 100 is bad and anything above 200 is good. More specifically though, competitive players want to always have a frame rate above the tick rate of the server. I can't remember what it is in 1.6 or source (I think it was 101), but CS:GO servers tend to be a 128 ticks. I'm not sure if there is a hard built frame rate limit to Call Of duty (I don't really play it), but considering how important reaction shots are in the game, I'm guessing that they tend to like it up there too.