I'll see this game through the end, as Zavala says :D
Tessellation is very good and unexpectedly powerful for close combat on Orange majors and Bosses in PVE, btw. 40K straight damage, insta kill or 120K with a grenade on a Boss at normal in Lost sectors. Good aim and spread too. Now practicing with a Hunter, but currently not matching my hunter play style. On the other hand Tessellation actually stopped me from my previous decision to ditch my Titan before TFS start - Tessellation use would be a match for my close combat Titan play style. Well, if close combat is possible in TFS at all with the new enemy class, or at least at the first episode with Vex when arc jolts stream from everywhere. :D
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Strand hunter build. Exotic arm: mothkeepers wrath Strand build: The normal are not controllable or preference. Then… Shackle grenade. Aspect: Widows silk Whirling maelstrom Fragments: Thread of warding Thread of transmutation Thread of generation Thread of continuity This gives you the ability to have three strand weapons being tessellation adapts to your subclass. So I used weapons with hatchlings in my primary and power. Fun build. You can still throw a grenade to stun unstoppables or blind enemies or gain an overshield for your teammates. Have maelstrom roaming the field and control and entire push. Try it out.