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originally posted in: Neomuna Difficulty
11/1/2023 2:45:30 PM
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That dump of a map should never have been a part of Destiny. IMO it does not fit with the rest of the game, and don't get me started on the stupid Silver Surfer ripoff characters. Whoever thought that place was a good idea needs to be fired ...... Wait, maybe they were 👀
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  • [quote]That dump of a map should never have been a part of Destiny. IMO it does not fit with the rest of the game, and don't get me started on the stupid Silver Surfer ripoff characters. Whoever thought that place was a good idea needs to be fired ...... Wait, maybe they were 👀[/quote] This was more about people complaining about the difficulty changes. I can't speak to thematic nature of Neomuna. In the end, the design choice is up to them. I don't want to say what doesn't and does fit in patrol zones. I enjoyed some of Osiris's attempts to help us understand Strand. He has some solid lines. I didn't care for Nimbus or Rohan. They had lazy dialogue. Nimbus was designed to be impetuous but to a degree that they were just obnoxious at times.

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  • Difficulty I'm fine with, though I do understand why people don't like it, it was needlessly over tuned, especially for a patrol zone. The whole expansion left a bad taste for me, the only saving grace was the dungeon and even that got old VERY quickly. I'd rather have Curse of Osiris back than that neon dead zone.

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  • [quote]Difficulty I'm fine with, though I do understand why people don't like it, it was needlessly over tuned, especially for a patrol zone. The whole expansion left a bad taste for me, the only saving grace was the dungeon and even that got old VERY quickly. I'd rather have Curse of Osiris back than that neon dead zone.[/quote] Yeah. The execution left something to be desired. The design need more passes and missed the more. But they made some right steps even if it overall was frustrating for casual play. Even though they plastered resilience changes everywhere, people still went in with 4 residence.

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