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Destiny 2

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Edited by Cacoastrum: 12/20/2020 7:03:23 PM
6

Please extend Barricade’s overall height downwards so that it clips into the ground and protects our ankles.

[url=https://www.bungie.net/en/Forum/Post/257833882/0/0]My previous post on this subject.[/url] Splash damage combined with sloped or [url=https://en.m.wikipedia.org/wiki/Greeble]greebled[/url] surfaces completely defeats the Titan class ability. Please fix this. Also, I don’t know if Taken Knight fire is intended to damage through the Barricade or not. If not, fix that too please. If it IS supposed to do that...how dare you.

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  • Ever heard the story of Achilles?

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  • Pve splash is designed to clip through the barrier to keep people from cheesing more elite enemies

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    1 Reply
    • Oh no. A solid wall that can fit 3 people behind, that takes two whole Auto Rifle magazines to destroy while a Titan teabags from the other side, and that if someone were to walk through said wall they almost get killed by a ridiculous damage mechanic doesn't always sit flush to the ground and you sometimes (but rarely) take splash damage. I feel awful for you. Bungie, please fix. So unfair.

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      • This'd be a great change honestly. I can already celestial fire a half-health titan through his barricade with the blast damage, the times I've shot somebody's ankles from below the barricade on a slope shouldn't be a thing. They could just add around 0,5 - 1 meters extension below the current bottom edge. Shouldn't break or affect anything else except remove the ankle shooting. Barricades already clip through everything constantly without issues.

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      • Sounds like user errors

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      • As everything titan it is half baked, melee does not register properly, animations for barrier take for ever and god forbid you activating athe barrier on top of a 5inch rock that my friend is an automated cancel. The barrier is super inconsistent to the point where you can get killed behind it, the barrier's hit box does not match what we see as the barrier. In pve adds can shoot through it often ( this happens a lot). Your idea is good but if they match the hitbox with the barrier it self there would be a need for it

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