Since the 2.1.0 patch, I have noticed that the Chromatic Fire warlock exotic perk which is meant to create a firefly like effect on kinetic precision kills has been nerfed.
Prior to the patch, the perk would create two explosions back-to-back. These would be capable of killing weaker red bar enemies so long as they were close enough.
Following the patch, the firefly effect now only creates a single elemental explosion which barely does 50% damage to a red bar enemy. Tested this in numerous situations and the results are clear.
Additionally this was not documented in the patch notes, and now the exotic feels significantly weaker. It now hardly tickles red bar enemies, so the exotic perk is now very underwhelming as a result.
So what's the story here? Was this an unintentional nerf to what was already a fairly mediocre Forsaken exotic? Or was this an intentional but undocumented change? Any feedback on this would be greatly appreciated.
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Hey all, There was a slight miscommunication on our end. Here's what's going on: There was an issue where Chromatic Fire would proc twice when defeating enemies with headshots. This could lead to some nasty bugs, so it needed to be addressed. Alongside this fix, there was a planned change to increase the damage to keep functionality in line. It looks like the fix for the perk shipped in Update 2.1.0, but the damage increase will go live next week with Update 2.1.1. Apologies for the missed patch note. We'll update what we have live now.