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Destiny

Discuss all things Destiny.
Edited by Dbread: 10/14/2016 1:22:27 PM
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Dbread

Wrath of the Machine is the Example of What A Raid Should Be

Vault of Glass is the best

3082

Crota's End is the best

108

King's Fall is the best

208

Wrath of the Machine is the best

1085

I didn't think it could be done. I really didn't. But in my mind, Wrath of the Machine has surpassed the Vault of Glass to become the best raid (at least when comparing normal modes). Both Vault and Wrath: • Don't place all the pressure on one person like Crota's End • Don't place the pressure on everyone to perform at all times like King's Fall • Require large amounts of movement unlike King's Fall • Have interesting fights • Have good loot drops • Making a mistake doesn't doom the team • Turning the raid inside out looking for secrets What Wrath does that Vault doesn't: • Requires a good amount of communication • Less able to be cheesed • Less glitchy • Better secrets • All subclasses are viable for strategies for at least one part • More exotics viable in the raid • All major sections give loot • Amazing soundtrack • Raid exotic isn't a random drop • Raid armor really helps complete raid • Better loot system [b]Note:[/b] Wrath's shortness both helps and hurts it. By being so short, it opens it up to a bigger population and helps make being sherpa easier (thank god), but some also feel that that takes away from the experience. What Vault does that Wrath doesn't: • Able to help a raid team in patrol • Created a sense of discovery every time I run through it (at least for me) • More interesting Relic • Fatebringer • Nostalgia It might still be the honeymoon phase, but I think that Wrath of the Machine is an A+ example of a raid. Bungie figured out how to capture the feel of the Vault again, and that makes me incredibly hopeful for future raids.
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  • Lol i like how many people selected VoG, following the band wagon. Lets be honest for a sec guys, excluding nostalgia and the insane weapons from it, it isnt the best raid. Fair enough the play area was huge and there was many secrets and blah blah blah But come on, only 2 bossies, oracles are boring af, gorgons is piss easy with the cheese route every team uses. There was no story behind the raid, none. We were going into a raid and just killing someone because we were told. Ive been playing since beta, so dont try hit me with the "Year 1 was the best year in destiny" bullshit. Yeah its pretty funny to look back on all the glitches and cheeses that Year 1 was FULL OF. But this isnt anything special and is just poor developing. Dont get me wrong, Vault Of Glass is amazing and is my 2nd favourite raid( behind kings fall with its seperate bosses, great backstory and generally hard difficulty) but if you get your head out of the nostalgia and look at it properly, youll maybe understand.

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