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originally posted in:The New Dojo
Edited by Inflatablepants: 9/12/2016 12:48:36 PM
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Dojo Bio Page

This is the dojo official bio page! Feel free to copy your stuff from the old group and post it here if you need to. If you are new, make your bio here! What is a bio?: You Bio describes who your character is and what they can do. Upon joining, please make a bio for your character. Before making your character, know that olden day characters(such as medieval characters) will likely be trumped by superior technology as well as future tech. The dojo is based in the present day. YOU DO NOT HAVE TO HAVE EACH CHARACTER TESTED. ONLY ONE. [spoiler]If you are bugged by the dojo posts. You have a mute button. Use it. It's much faster than you making a post showing a lack of intelligence to use a mute button![/spoiler]
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  • Edited by Splashback77: 4/22/2018 12:45:33 AM
    [b]Name[/b] David James McNamara [b]Species, Gender[/b] Human, Male [b]Age[/b] [u]Appearance[/u]: 21 [u]"Actual" Age[/u]: 28 [u]Guardian Years[/u]: 7 [u]Date of Birth[/u] November 5th, 2735 [u]Date of Revival[/u] August 5th, 2756 [b]Description[/b] 6 feet tall; 169lbs; Somewhat muscular, he ain’t no Dwayne Johnson, but still; Very dark brown, and straight hair; Blue-Grey eyes; Tanned, slightly; [b]Apparel/Armor[/b] [u]Helmet[/u] Wildwood Helm [u]Arms[/u] Lost Pacific Arms [u]Chestplate[/u] Exodus Down [u]Legs[/u] Wildwood Greaves [u]Class Item[/u] Be Thy Champion [b]Personality[/b]   David takes after his mother. He’s a curious yet disciplined man. Very tolerant and kind man. Although open to opinions, he’s stubborn. David is level-headed, but if you insult his family, he has a quick fuse. He is honest, and straightforward. However, he also is very philosophical. [b]Weapons[/b] [spoiler][u][b]Kinetic[/b][/u] Judgement (HC) Better Devils (HC) Midnight Coup (HC) The Steady Hand (HC) Nightshade (PR) Controlling Vision (Sa) [u][b]Energy[/b][/u] Pleiades Corrector(ScR) Inaugural Address (PR) Conspirator (ScR) A Swift Verdict (Sa) Heart of Time (PR) [u][b]Power[/b] [/u] Dark-Drinker(Sword) Shepherd's Watch (SnR) Widow’s Bite (SnR) Timelines’ Vertex (FR) A Sudden Death (Sg)[/spoiler] [b]Abilities[/b] [u]Light Type[/u]- Void/Solar [u]Subclasses Mastered[/u] Sentinel- Complete Sunbreaker- Partial Striker- Undiscovered [u]Strength from Pain[/u]   Literally whatever hit he takes, he will ignore the damage from and take the energy from it to make the blows he deals stronger [u]Shoulder Charge?[/u] He may not be have even tried to use Arc Light, but he can shoulder charge. It’s just with void light. [b]Background[/b]   David is from a different timeline than the Dojo Sarah Grey.    So in a different timeline, the whole Pyramidion mission gone wrong didn’t happen until later.    Before that fateful disappearance, she and Finn had some happy years. And 4 kids. David was the youngest of the four.     Then, when the little David was 7 years old, his mom went on that Pyramidion mission, and never came back. Nobody would ever see her again.     Growing up, David was rather odd. He would rummage through textbooks from time to time, reading what was most interesting to him. He would refuse to write with a limited vocabulary. Yet, at the same time, he could break your bones.     Before you ask, he did play football. Until he got suspended from playing for busting someone's ribcage during a drill at practice.     From then on, he concentrated on academics, and less… dangerous sports. In high school, he was was a discus and shotput thrower in track. No one could break his records.     He wanted to be an engineer. He had all the grades needed, and a finesse in math and physics.     After graduation, he pursued this dream. Yet, no matter what, one question would always tug at him: What happened to his mother?     All throughout college, the question would bother him. In his spare time, he would ask anyone about her. He would keep hitting a wall. Where is she now?   At one point, he had enough of this. He would go search for her, himself. David, at the time, was a Junior in college in the City, decides he would gather up his older siblings. He needed all the help he could get.   So over spring break, they began their search. Unfortunately, none of the siblings would come back the same.     In fact, all of them died. But all of them were revived. By Ghosts, as guardians.      His Ghost, Amethyst, found him in the EDZ. David’s development of battle skills came over time. For years, he would fight-- including against the Red Legion, when they showed up-- as that question would still call to him. The Dark-Drinker, which was the only thing left behind from his mother, was gifted to him.     Until he answered the call, he investigated the Pyramidion himself. From there, he was sent to the Dojo. And he has yet to find his mother. [url=https://www.bungie.net/en/Clan/Post/1677784/239918319/0/0/1]More Stuff[/url] [b]Amethyst[/b] Amethyst is a purple Ghost, who is perky, and your average teenage girl in a little purple shell. She sounds like Miranda Cosgrove when she played Megan on Drake and Josh. [b]Skills[/b] -Adaptable weapon usage -Decent Sniper -Good throwing arm -Seasoned Swordsman -The most intelligent Titan. Ever. Of All time. -Tactical thinker -Engineer, can make prosthetics [b]Relatives[/b] [i]FYI, we're talking about a different timeline so....[/i] Mason Grey (Grandfather)- Alive Jean Grey (Grandmother)- Deceased Finn McNamara (Father)- Alive Sarah Grey-McNamara (Mother)- Missing in Action Mia Grey (Aunt)- Alive Rose McNamara (Sister)- Alive Jack McNamara (Brother)- Alive Sadie "Iris" Grey (Sister)- Alive Kyren McNamara (Brother)- Deceased Allyson McNamara (Sister)- Deceased

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    • Edited by Warp Saber: 12/5/2017 6:08:44 PM
      Name: Jack Race: Skeletal golem Description: A walking ten foot tall giant made out of several skeletons held together by black roots Abilities: [spoiler] Strength: A, Speed: C, Agility: C, Durability B, Magic Potential D, Magic Resistance B. Jack can posses skeletons, animating them and adding them to his body. The upper limit of this is twenty skeletons. Jack loves guns, all sorts. He’s not exactly a crack shot, but he can shoot pretty much anything, and has collected all sorts of guns of varying qualities. He loves revolvers though. Sadly for Jack, any time he fires, the recoil will blow a section of his skeletal body apart. Jack’s skeletal body, when blown apart, reforms into bone spears and fly forwards at double the force they were blown apart by. They then reform as a smaller skeleton and run back to jump on Jack. If the skeleton is destroyed while separate from Jack’s main body, Jack can no longer use it.[/spoiler] Bio: [spoiler]Jack is a tree in the middle of nowhere in the shadowfell. He has been that all his life. He was incredibly bored. Then his roots grew into the dark places of the mortal world, and started re-animating skeletons to get around and stuck them together to make a more effective body. He promptly discovered the joy of pranks, old movies, beer, and firearms. Jack is no longer bored.[/spoiler]

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    • [url=https://docs.google.com/document/d/1Ohrtw53AcOEHlL4FQsDl0y-I4Q0TEw2sjJd10GbaXPY/edit?usp=drivesdk]Dana Richmond[/url]

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    • Edited by Lordbakon: 11/29/2017 6:45:26 PM
      "If the reaper wants to take me to Hell, he's gonna have to drag my kicking, screaming, biting body down there." Name: Reyna Vaasick Alias(es): The Woman in Silver Heels, the Rift-Runner, The Scavenger Queen Race: Human Female Description (physical): She stands 5'10", looks like in the picture. She's muscular, but not ripped, like a runner might be. Her core is strong, having a nice six pack, and skinnier around the waist to give her an hourglass style figure. Her chest is smaller, probably about a B-cup, her body being fairly curvy for her slimmer athletic stature. The tattoos are on her. Her skin is a bit more tanned. Description (Armour): Head: Scarlight Mask https://imgur.com/a/xLSfv Chest: Dustwalker https://imgur.com/a/xCxhe The yellow is a brighter red The camo style part is black Legs: AoT VoG legs https://imgur.com/a/v9G6M The Metal is a darker red the blue pants are black The cloak part around them is a brighter red Note the metal is her actual legs. Her chest can disguise them to look and feel like normal human legs if she so chooses. Arms: Thrallskin Bracers: https://imgur.com/a/vNCJp The dark purple is a brighter red The camo style part is pitch black No arm band Cloak: Cloak of Taniks https://imgur.com/a/uvUEM Note, it doesn't have the actual cape part, more of just a scarf and hood. Bio: "Who was I? Well, to be honest I didn't know that when I was brought back..." Born to a time with VR gaming on the rise, Renya would become popular in it . During her school life she did very good, not enough to be considered a genius but 80's and such were the average. While she was good academically and athletically as well, being a runner. This is one of the many things that would persist through her life. Reyna knew she didn't want a mundane office job though, though her athletics career gave her an advantage in one area. VR gladiator style fights had boomed, taking the world by storm as a new competitive sport. It was designed to make it feel as if the player was actually in the game, weights and such to make it feel like the armour actually covered their body. At 22, Reyna entered her first tournament, and loved the sport. She eventually rose through the ranks, and 5 years later became the Ontario provincial champ, and had competed in several world events. Unfortunately, her career was cut short when she was mugged as killed at the age of 29. "When I was first revived, I remember hearing one thing from my ghost: get ready to run..." When she was first revived as a hunter, she remembered nothing of her old life, only seeing a dead criminal and a M1911 to defend herself with. She grabbed the gun and it's 3 shots, and made her way out of the city of Windsor. She eventually made it to the tower, where she was properly equipped and began learning to be a guardian. She became engrossed in the crucible, loving the competitive nature, and like her previous life, became a bit a celebrity in the crucible to the point where she was taking sponsorships and many guardians knew her name. On a mission to investigate a vex anomaly though, she suffered a similar fate to the now-scientist Asher Mir, his legs being corrupted from the knees down and turned into vex-like prosthetics. Thanks to her fire-team though, she managed to get out. This experience did stall her, though it didn't end her career as a guardian. If anything, it made her more known, the Woman in Silver Heels a nickname she obtained during this time amongst a few of her others. This wouldn't be the experience that truly changed her into what she was today though... "I thought when my legs were changed, that would be what changed me. That was nothing compared to that cave day..." On a raid into a Hive cave system, Reyna and her fire-team were met with a strange sight that she would only ever recount to a few others. None of her fireteam made it out alive, not even Reyna. How would she recount these events to anybody you'd ask? I'm getting there. Her ghost had been nearly destroyed, tucked away In a hidden crevice as her corpse lay there, waiting, waiting to be revived. Eventually though, she was done with waiting. The first account of a hunter pulling themselves back from the brink of death, using Void energy from a Hive ritual to do so. She emerged from a rift, the look of a madwoman on her face as she stabbed and shot her way out from underground. After the time she had been dead, she returned to the tower a changed guardian. She had retained most of her personality, her charm and her humour, but even as a guardian death terrified her, even with her ghost fully functional. The thought that she'd be left like she had been, calling out and hiding from the reaper's grasp. The thought that she would be stuck alone for that long, insanity seeping into her. "But, I've managed through it. I've managed to cope..." Of course, this doesn't talk about her secrets though. While she would avoid using it in the crucible to give her an advantage, after her little death defiance, she took to an item to help relieve her of the panic: Ether. She would utilize it in the field as the Fallen did to improve her abilities: reaction time, durability, cognitive function, and most importantly, inhibit fear with adrenaline. Eventually, the Ether did take hold, as she became a bit addicted to it. Not enough that she couldn't function without it, but she could get a bit shaky if she didn't use it. She was never convicted of its usage, as mentioned she wouldn't use it to gain a unfair advantage in the games, and continues to use it. She continued with other indulgences (nothing illegal) to help stave off the bad memories, some of which had circulated into rumours around the city such as her sleeping with the Reef Queen. "I'm still the same guardian you guys knew. The Rift-Runner, The Scavenger Queen, the same Woman in Silver Heels..." She has a few very memorable crucible matches. The biggest one is where she got the nickname of Rift-Runner: a finals for a Rift tournament, where in the championship match she surpassed the most rift dunks in a single match by 2. Another is The Scavenger Queen, gained from her successes in a lesser known game-mode called scavenge. A number of guardians are dropped into an arena with no weapons, they must find there own and fight with whatever they can find, meant to train versatility. Class and Subclass: Hunter Custom Void (Rift-Runner) Melee: Devouring dagger: Dashing Melee attack that acts like warlock devour, restoring health and allowing health regeneration for a period of time. Special ability: Smoke grenades: carries two smoke grenades that allow her to vanish Roll: Gambler's dodge: dodge near an enemy to recharge your melee Grenades: Deadshot Grenade: A grenade with a small blast radius but a high damage. Explodes on impact, can be thrown fairly far and straight, like a baseball. Applies a minor slow and stagger effect Custom Super: Dead Man's Hand: Upon death, a small rift of Void energy appears. After a few moments, Renya emerges, back from the dead with a significant buff to movement speed and unlimited dash melee for a short time If one was to see her face during this event, one could almost put together a combination of emotions: rage, determination, but the most overwhelming is fear. Sheer terror. Weapons: Kinetic: https://imgur.com/a/6xdcA Cassiod CM6 Celeritas: "Be haste, Be swiftness, Be speed." A blisteringly high rate of fire SMG, with low damage and a 50 round magazine, this gun can chew through low tier enemies, it's high stability makes it a deadly close range weapon. Lightweight frame. Comes with the perk Grave Robber Energy: https://imgur.com/a/wQgee The Voyage (Exotic Handcannon) "Step by step, Round by Round, we'll make it there..." Instruct perk: Path less traveled: Increased movement speed while ADS, and increased precision damage while moving. Exotic perk: The light ahead: Shots over-penetrate targets and leave them weakened (stacks up to three times) A custom made Hand Cannon for Reyna, this 8 round somewhat pistol looking hand Cannon packs a punch. It loads a special power cell into the top, firing arc shots into the target that deal lots of damage. She's deadly accurate with this gun, and it's her go to weapon. Power: https://imgur.com/a/2rm9M Omolon SR4 Apokali "Burn bright in the heat of battle." A custom made Omolon slug shot shotgun, holding 6 rounds of bolt-shot ammunition. It fires only one singular stream shot, but any enemy killed by the weapon explodes into a blast of Solar energy. Aggressive Frame. Comes with the perk Battle Runner. Looks like the pic but minus the dead orbit symbol

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      • Edited by Atom: 11/29/2017 2:43:03 AM
        [quote]The monks have kept themselves hidden for years- now is our time to gather the followers of Tyal[/quote] Name: Tyrian Gale Age: 23 Alias: "Cobra" Race: Human. Description: He stands at five foot nine, with a mess of brown hair that looks like an Afro when the hood is off. His eyes are brown, as well as his skin, though it is a much lighter color. He is somewhat thin, with light muscles probably caused by his living in the mountains. Weapons: "Snake Bite": A 6" dagger that has a unique green glow to it. Being cut adds 3 to the venom counter. "Coil": A large metal pole, almost as tall as Hunter himself. Atop it rests a green Crystal, and a metal snake twists up around the staff to reach it. Allows spells to effect more than one person, anyone within 2 miles of space. Grants 200 mana every 2 posts. Abilities: Venom Counter: Upon meeting a character, they will be assigned a venom counter between 10-70 depending upon their biological mass, and resistance to magic. Upon reaching their max venom counter- they will enter a coma, or die depending on the will of the user. 20 is normal human with all prosthetic limbs, or a child(10). 30 is normal human levels, 45 is usually super soldier levels, 55+ is super magic resistant characters, or God like beings. Mana: 1500 (Only 2 spells per post, 1[not including poison] venom counter spell and one defensive.) -Venom Counter Spells- Poison: Adds 1 to the venom counter every turn it is active, as well as tire its target. No mana. (Can be activated with another spell.) Drag: Adds 5 to venom counter, and makes opponent slow to a walking speed. Lasts 3 posts, 300 mana Pain: Adds 2 to venom counter, as well as cause excruciating pain for 1 post. 100 mana. Venom Barrage: A large blast of green liquid from the crystal of the staff. Being hit (with armor or not) will add 10 venom counters. 500 mana. Poison Wave: A green tinted push (think force) that adds 2 to the venom counter and shoots the hit target 20ft away. Has 20ft radius. 100 mana Constraint: Adds 5 to poison counter, and stops the opponent in place for 1 post. 200 mana Cobra Strike: Adds 2 to venom counter, and acts as an invisible "punch", staggering an opponent through over whelming force to the right (or left) shoulder. 100 mana. Venom shards: 25 butcher knife sized green crystals launched at high speeds in any direction. Being hit with one will add 1 to the venom counter. 200 mana. -Defensive- Physical Wall: Stops all physical attacks from getting through for one post. It is a wall that is 7x7 feet, and cannot move. Lasts one post, 100 mana. Magic/Heat wall: See above, 200 mana. Launch: Boost oneself 10-40ft away. 200 mana. Snake Like: Boost reaction times to god like levels for 2 posts. 200 mana. Bubble: A green tinted bubble that absorbs physical damage (think halo reach bubble integrity.). Can be walked through, but doing so will add 2 to the venom counter, and an extra 2 for every post spent inside. 500 mana. (Will block a devastating attack, but it will destroy the shield. Haze: A green mist that covers a 60x60ft area. Disguises user from all forms of sight. User can see through mist. Backstory: A monk of the great Snake God Tyal, he follows the lessons very closely. Life is meaningless. This does not mean, however, that one's life must not be full of wonder and enjoyment. Tyal is a God- in a sense- but not all powerful. He is the God of poison, not creation. As such, his presence should not be preached to the masses, but rather the select few willing to listen to the silver tongued words of his followers. Life may be meaningless, but that does not mean it is not precious. Use powers carefully. Lies are acceptable- if only for the sake of Tyal. Use them sparingly. Tyrian has lived this way his entire life, the ancient monks finally coming out from the uncharted islands after years of being hidden. Legend said the islands contained unimaginable wealth- and the followers protect it. It is obvious by the amount of coin Tyrian carries. [spoiler]Will be updated as training in dojo continues. [/spoiler]

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      • [b][i]Name:[/i][/b] Angelo DeCorbin [b][i]Alias[/i][/b] "Dead Man of The Deeps", "Stowaway". While not called so by others usually does enjoy making references to famous pirates when introducing himself. [b][i]Age:[/i][/b] early 30's [b][i]Gender:[/i][/b] Male [b][i]Appearance:[/i][/b] Italian, with fair skin, longer dark dirty blonde hair, like what a hockey player might have. His eyes are light blue, and he usually has a grin on his face. He's not the most intimidating man, some not even describing him as manly with his features being more curved and sleek than the rigid shoulders and broad chest of your average masculine. He had a more ectomorphic body type, like that of a runner: not super muscular, but lean with very little fat. Through he's slim he is still pretty strong. His facial features aren't the most chiseled, made of soft curves instead. He has few scars, none really of note, though does have a few tattoos. On the bottoms of his forearms he has two nautical star tattoos, one on each side. One is red and black, the other is green and black. As for normal clothing, his apparel generally consists of looser fitting dark brown pants, a white button up shirt, the top few unbuttons usually undone, his necklace, wraps around his hands with tape, and black boots that go up to his knees under his pants. [b][i]Weapons:[/i][/b] AR308 rifle https://imgur.com/a/h88jb An AR15 style chambered in .308 WinMag, it uses 20 round magazines and is a pretty hard hitting rifle. It's built light, though has built in recoil compensation. Extending stock, a 20in barrel and a good damage dealer, this is his go to weapon when on a job Sig P210-5 Heavy Frame https://imgur.com/a/OsPOr 9mm precision shooter pistol, carries 14 round mags if ammo and is tuned to be deadshot accurate. Long barrel makes for greater range, and the weight helps compensate for recoil. A trustworthy firearm Kukri ("The Rat Bastard") https://imgur.com/a/VNlEm His go to bitch-killer when he's in the ring, this blade is about the size of his forearm and, like some would describe its wielder, and ornery little cuss. This thing is meant for removing branches and arms, and it does its job mighty fine. Other miscellaneous gear includes a climbing hook, ammunition, a medkit, a military multi tool (rope cutter, glass breaker, etc.) [b][i]Armour:[/i][/b] His armour is usually pretty lightweight, favouring the usual maneuverability and stealth over high protection. Fingerless gloves with Kevlar knuckles on his hands, his bandage wraps still on. He wears loose navy blue cargo pants with these covering his legs: https://imgur.com/a/4tYZr They are ballistic armour rated to stop up to sniper rounds and help dispel magic attacks. His boots remain normal, and on his chest he wears this chestplate, rated the same way as his leg gear: https://imgur.com/a/brRx5 he also wears this face mask: https://imgur.com/a/Z5QZ6 his hair is hidden under a bandana to not be in the way. Don't ask how it fits it just does. [b][i]Charms:[/i][/b] - Depths-strider: Angelo's primary stealth ability. His body becomes nearly completely invisible (the most the normal person will see is a shimmer, and where he steps will look like a gentle splash of water). He is silent when moving like this, and this transfers to those he touches, meaning he leaves no bodies when someone is silently executed, as if they've been sucked into the depths of the ocean. Charm is a vial around his neck, filled with crystal clear water. - Crow's Nest: Allows Angelo to see extremely clearly in light or dark. He can mark targets to himself after seeing them, and track them through walls. He can see through fog with ease, and suffers reduced effects from blinding weapons when active (no effect if activated afterwards). Charm is a wooden Jolly Roger carving on his left shoulder. - Mako Mine: he raises his hand towards his target, sending out what seems like a shark fin towards his target. When it gets in range of the target or targets, a small shark leaps from the ground, before exploding like a bouncing Betty mine and hitting all enemies. The charm is a clay disk with three shark teeth pressed into it, looking like a hazmat symbol on his right shoulder. - Davy Jones' crew: Two skeletal hands reach up from the ground, which Angelo gladly helps out. It creates two creatures like phantom pirates, holding the ribs, arms and skull of a human inside them, claws razor sharp. Move very fast, having each a pistol and a cutlass style sword. One resembles a more stereotypical pirate, the other a navyman from the days of the British Navy: Charm is a swathe of black cloth that stops at about midway down the calf. Worn like a Titan mark on the back left quarter of his body. It was part of an old flag on a ship, and its tattered at the end. [b][i]Skills:[/i][/b] - SEAL training allows him to fight effectively in all environments. Marksmanship, melee combat and such also stem from this - Can pilot most watercrafts very well - Agile fighter, free running and climbing abilities come from Witch Hunter training. - Strong mental fortitude - Peak condition [b][i]Bio:[/i][/b] Born in Sorrento Italy to one James and Cathrine DeCorbin, Angelo Havana DeCorbin was never the most ordinary kid. H knew from a young age he wanted to join the military, despite his build and looks. He was the kind of person who'd always stand up when told to sit down, not big on letting people who abused power to not be called out. This led to him being expelled from 2 different schools, though he didn't care. Drifting would become a fairly large portion of his life to be honest. He had a fairly good life up until the time he was 8 he was on a cruise with his parents on vacation. This day sealed his fate in a way. The ship was attacked by an Elementalist Witch, destroying it and killing most aboard. This included his mother, and his father was very injured. With his father barely able to take care of himself, he was sent to live with relatives over in Venice. He was now the 8th child to a family of originally 7 children, having 5 sisters now and two brothers. From here he continued going through school, making a few discoveries as he went. When he was 18, he moved over to Florida and he enlisted to join the military as soon as he could, passing the physical tests and joining up with the Navy. After a bit, he continued training, and eventually managed to become a Navy SEAL at the age of 24. At 27 his skill had been shown while in service, and he was approached by a man sent by the government. Word of his skill had gotten to them, as well as his past, and they asked if he'd like to make sure people didn't end up hurt because of rogue magic users. He accepted, though was presumed dead when he was 29, killed in the field. Unbeknownst to them, he left their cause, fighting enemies on his own terms now and no one elses [b][i]Fun Facts: (things only his team knows)[/i][/b] - He's reluctant to mention it ever, though he is bi with a preference towards men. (no one knows this. Not even his team) - Surprisingly good chef. - When he first got the Mako Mine charm, got excited and stopped focusing. Nearly blew himself up with it. - Has had a few occupations he doesn't like to talk about. If info is wanted, best to get him a bit less sober. (Team knows exactly what they are) - Do not mention warpaint. He gets way to into it - Good singer - Tells no one, but does wear tights under his gear, "mainly for comfort" as he states

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      • Edited by Splashback77: 11/26/2017 8:18:57 PM
        [b]Name[/b] Malcolm Johanna Utkin [b]Alias[/b] The Food Dude [b]Species, Gender[/b] Human, Male [b]Age[/b] 14 [b]Description[/b] Auburn wavy hair; brown eyes; 5 foot 2; 95lbs; Tanned peach-colored skin, freckles peppering his face, horrible acne. [b]Apparel/Armor[/b]    Stained blue jeans, stained white tank top, blue sweatshirt, Grey Nike Trainers. [b]Personality[/b]   Loud, rambunctious, hyper, loves food. Loves food fights. He will literally have one daily.    Quick talker, quick witted, savage, silly, troll. [b]Equipment[/b] (1) Grapple Gun [b]Weapons[/b] He has none. [b]Abilities[/b] [u]Cornucopia[/u] Can summon any food item at will. Doesn't matter if it’s raw, rotten, or cooked, he can summon any food he wishes. [u]Food Projectile Manipulation[/u] Can manipulate the direction and force a food item projectile flies. [u]Stomach Immunity[/u] Literally cannot be poisoned by bacteria in food, immune to all food-borne diseases. [b]Skills[/b] •Eating a lot and not gaining a pound •Fast Runner •Resourceful •Has a Donut arm (As in, really good at throwing stuff)

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      • Name: Kyra Herosk Age: 22 Gender/Species: Near-Human, Female Homeworld: Naboo Level (as of 19 BBY in the Star Wars universe): Jedi Padawan Bio/Backstory: [spoiler]Why don’t you ask her herself? Try not to get slashed when you try to choke it out of her...whether figuratively or literally.[/spoiler] Weapons: [spoiler][url=http://assets.hardwarezone.com/img/2015/12/genesis-lightsabers.jpg]Kyra’s Lightsaber[/url]- Self-explanatory in itself if you had watched Star Wars. Weapon that could...well, you’ve seen its affects already. [/spoiler] Abilities/Powers: [spoiler]The Force- Don’t worry, she can only Force Push targets away. For now...[/spoiler]

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        • Edited by Lordbakon: 11/25/2017 7:27:50 PM
          [b]Name:[/b] Elias Ursem [b]Alias:[/b] "The One Who Wouldn't Die", "Deathless" [b]Gender:[/b] Male [b]Appearance:[/b] He stands 5'7", with a Surprisingly slim body type. His skin is lighter, having longer dirty blond hair and light blue eyes. He's muscular, with very little fat, though the muscle doesn't show too much due to his disabilities. He has no tattoos, the only scars being his missing limbs. His body structure and facial structure is more feminine than most males, some just with a passing glance could be confused if he was male or female. [b]Gear:[/b] [i]Augmentions:[/i] as a revolutionary for 8 years, and being born without his left arm, Elias has learned to adapt and overcome this problem with prosthetics built by his friend. The legs: https://imgur.com/a/p0IfO Though they look fragile, these spindly speedsters are surprisingly durable and light. They allow Elias to run very quickly, reaching speeds a bit above Olympic sprinters for a good deal of time. They can be turned on to magnetic for running across thin surfaces, or they have the ability to allow him to do a running leap of about 30 ft either straight up or forwards. This also allows for added power during kicks and knees, which has helped develop his kick heavy melee style. They have an equipment set that allows them to look exactly like human legs, though it does diminish the benefits of the augs a bit due to the added weight. The arms: https://imgur.com/a/b8kmg looking like they belong on his slimmer stature. They give him enhanced strength, not to a ridiculous amount, probably to amount of an Olympic weight lifter at full power which requires a constant source of power to sustain. The arms have arm blades hidden in them as shown, excellent backup melee weapons. The are blades that vibrate back and forth very quickly, turning them into vibroblades. [i]Shotgun:[/i] https://imgur.com/a/OgsXd Six round revolving shotgun chambered in 10 gauge buckshot. No stock, and lightweight, but Elias can manage the recoil quite well, allowing him to move while firing it fast or, if he must, shoot it one handed, though this would be significantly harder [i]SMG:[/i] https://imgur.com/a/TIs5I A suppressed SMG chambered in .45 ACP, Elias uses this when he needs a bit more range. Usually hangs at his hip, packs a punch and is fairly accurate [b]Bio:[/b] Born in a planet with a rich upper class that gave little to the middle and poor, Elias was born into a family with 6 sisters, all older than him. After losing 2 of them to the oppressive government st a young age, he decided to help a revolutionary group by being a listener and a runner. After that, he became a soldier and a demolitions expert. That second job is the story behind losing his legs, with the arm being lost from a firefight. Joined the revolution as a kid around 8, and the group finally overthrew the government when he was 19. After that, he continued working as a freelance mercenary and demolitions expert, doing what he loves. [b]Extra:[/b] - Diagnosed with Gynecomastia, which gives his body the appearance more of a flatter chested female than a males. Though he will usually just play it off, he does get a bit embarrassed if it's focused on. Generally wraps his chest to make it look normal. - Will never admit it in public, but due to having 6 sisters, and a good deal of female friends, Elias is fairly in touch with his more feminine side. - Tends to act a good deal more masculine to compensate for his body structure.

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        • Edited by Haknir: 11/24/2017 4:11:58 AM
          >Purpose: /to provide ultimate destruction among many onlookers for entertainment. [other times for defense of onlookers]// [b]Name:[/b] IA-5 [designed for arena combat] [b]Nickname:[/b] Ivan [b]Model:[/b] combat robot [b]Description:[/b] [spoiler]IA-5 is a tall, dark green robot with red and blue patterns on his sides. His head is like a round cube with an ovular face. The face has a blue horizontal visor which is his eye. His body is bulky and has armor plates welded on to him, mostly in the front. There is also a large gun that sticks out on his back. His feet are wide and sturdy, making him hard to move. His voice sounds very robotic and staticky, although he doesn’t talk much. [/spoiler] [b]Personality:[/b] [spoiler]IA-5 is a friendly robot, but he doesn’t talk much. He fights almost exclusively for fun. Being made by the Soviet bear, he sometimes acts very defensively just like his creator. [/spoiler] [b]Weapons:[/b] [spoiler]1. IA-5 uses a wrist mounted assault rifle which is chambered in .308 and has 5 20-round mags. 2. IA-5 has an HMG mounted on his back. It is a machine gun chambered in .50 BMG and has 3 15-round magazines. It shoots slower, but is more powerful. IA-5 must also sturdy himself a little bit more to shoot this which slows him down just a bit. 3. IA-5 has grenades inside his pectorals which can be sort of catapulted to wherever he’s facing. He has 4 of these grenades. 4. IA-5’s fists can pull themselves back, and then push forward with powerful hydraulics, which deal devastating blows. 5. Emergency shockwave- IA-5 sends out a blast of energy which knocks back nearby enemies and can damage them if they are very close and/or hit a wall from getting knocked back. [/spoiler] [b]Abilites:[/b] 1. IA-5 can turn his head, body, and legs in any direction, regardless of where the others are facing. 2. IA-5 is equipped with emergency systems which he can use to put out fires on or near him. [b]Backstory:[/b] [spoiler]Back when Viperfish operated as a full on military, the IA-5 was designed as a mobile artillery unit and nothing more. Later on they added more weapons to its arsenal to make the IA-5 more deadly. These robots were very influential and useful for the military, but eventually were put out of use for other replacements. After Osprey’s leave, the Soviet Bear was left alone to guard Osprey’s bunker. In this bunker, there was a leftover IA-5 which wasn’t being used. When the Bear heard about the tournaments that happen at the dojo, he decided he wanted to send his own little toy in there. The Bear took the old IA-5 and remodeled it for arena combat, then gave it a more advanced AI and a basic voice module for whenever it needed to talk. Now it is finished and ready for battle. [/spoiler]

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          • Edited by Atom: 12/12/2017 2:01:19 AM
            [b] [/b]

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          • Edited by Warp Saber: 12/9/2017 2:43:50 AM
            Name: Rosa Eradrin Female Human, age 19 Description: https://static.zerochan.net/Hatori.Chise.full.2184601.jpg (because I’m lazy) Abilities: [spoiler]Rosa has absolutely no physical abilities period. She cannot run, fight, or do anything physical at all. She can cast A-Class magic, but at a heavy cost to her body. Instead, she relies on an unusual ability to charm and befriend Fey and faeries, relying on them to use most of her Powers. Most notable among them is her familiar, a nine-tailed Kitsune. She also is friends with a number of pixies, a dwarven Smith, two will-o-the wisps, and a grumpy old Winter Wolf. As a result of her pact with Verdantus, she has gained a number of extra magic abilities. Most notable is the ability to project her inherent magic through her personality, granting her a compelling aura that will enthrall the weak willed and further enhances her ability to charm Fey. She can also teleport, see magic in detail, read all languages, and plane shift into the Feywild at sundown or sunrise. [/spoiler] Bio: [spoiler]Rosa grew up thinking she was crazy. Seeing things that weren’t there, like monsters in the subway, lightning dancing over her, or faeries in the birdbath. When she got older she was prone to seizures, sickly, and weak. She thought she was just broken. Eventually she just wandered off into the woods. It was there that she met Verdantus, the Archfey of the spring winds, and made a pact with him to become his apprentice. That was five years ago. Now, with his help, she has mastered her power, bending the boundless energy within her to her will. She is confident, ambitious, and totally devoted to Verdantus.[/spoiler] Verdantus Victae Ventus Male Archfey, immortal Description: Can appear however he wants, but his preferred form is a tall thin man with handsome features, blond hair, and green eyes, dressed in a green suit carrying a silver cane. However, should this illusion be dispelled, he will appear as a green skinned man with leafy hair, his eyes the color of springtime storms and his skin thin, with constant winds swirling underneath. Abilities: [spoiler]Verdantus is a skilled speaker and smooth talker, preferring negotiation to conflict. He knows he probably has something that somebody wants, and prefers to use that rather than his fists. If it comes to straight up combat, he is super humanly strong and fast, as one would expect. He possesses a wide array of powerful magic spells gathered over thousands of years of study and clever knowledge on how to apply them. Lastly, as the Archfey of Spring Winds, he can command the weather, control plants and animals, and drastically increase the growth rate of any living thing, which can be used to overgrow non-organic material, except for Cold Iron. That is his one major weakness. While he can regrow from pretty much any wound, Cold Iron, which is to say, raw iron that was never smelted or forged, nor shaped by magic, will inflict crippling wounds on him, and tear him apart like fire through a dry forest, as well as nullify all his abilities. Lastly, he is capable of forging Pacts with willing mortals. These pacts last until a certain set of conditions are fulfilled. Once a Pact is set in motion, he MUST fulfill his end of the bargain to the letter. In exchange, the mortal who signed his pact must fulfill their end of the bargain, usually serving him a set number of times or for a set time period, or Verdantus can activate a pre-specified consequence, none of which are pleasant. [/spoiler] Bio: [spoiler]Verdantus is a Wyldfae, an incredibly powerful Faerie that is neither bound to the Seelie summer court of Oberon, nor the Unseelie winter court of Mab. Something of an outsider and independent, he has spent his immortal life cultivating his knowledge, and various mortals. He is extremely old, and remarkably conservative for a fey. That being said he still experiences vastly stronger emotions than any human, even if he keeps them in an Ironoak grasp. He delights in seeing things grow and mature, but his methods of encouraging that growth can and are often as brutal as Spring Tornadoes. He maintains a healthy rivalry with creatures of Autumn, but doesn’t make enemies easily. He delights in life, living, and growth, and is most delighted in his pupil, and perhaps one of his most useful tools, Rosa.[/spoiler]

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          • Edited by Weeaboo Of War: 11/22/2017 5:30:03 PM
            [spoiler]ALREADY we have three Force-Sensitive BHs. Lmfao.[/spoiler] "[i]Sorry, but I think you owe me a little more than that. Hair got singed by a bolt, so..[/i]" --[b]Name[/b]: Zara Trideth. Nicknamed "Green" by employers and allies. --[b]Species/Gender[/b]: Human. --[b]Appearance[/b]: [url=https://cdna.artstation.com/p/assets/images/images/005/123/332/large/jade-matthew-estrella-boba-fett.jpg?1488645217]Link[/url] - While not the prettiest thing in the galaxy, Zara still manages to seem quite pretty on her own. At a rather average height of five feet and eight inches tall in total, Zara's overall physical form is actually quite expected, for a shitty roleplay character- a bounty hunter. Her posture is built for flexibility and strength - while she isn't ridiculously buff, she does have some strength in her being, even packing a toned six-pack on her abdomen. As for her scars.. you'll have to see, lol. Her facial features are surprisingly smoothened and round, like a face of a marble statue. Her skin is a lightly tanned color, with high cheekbones decorating her facial appearance. Zara's pupils are a light emerald color, though she's also known for the title "Green" due to her green hair, dyed that oddly curious shading. Though referring to a previous occurrence, the ends of the left side are scorched. A jagged scar runs down the side of her right cheek, following by a blemish of a burn upon her left jawline. --[b]Faction[/b]: The highest bidder, but she'll side with her fellow Mandalorians. --[b]Class[/b]: Force Sensitive Mercenary. Has no training in the Force, and has so far attempted to keep it hidden. --[b]Apparel[/b]: [u]Customized Mandalorian Armoring[/u] - Custom armoring that utilizes beskar and ballistic weavings throughout the armoring. The beskar plates cover her chest region, stomach, and back entirely, though her sides are still vulnerable, instead weaved to be resistant against melee. Plates of beskar are additionally wrapped around her forearms, shoulders, shins, and thighs. The Mandalorian helmet that she wears is equipped with a thermal vision mode, and can zoom in manually. --[b]Equipment[/b]: [url=https://assets.pinshape.com/uploads/image/file/120788/container_westar-35-blaster-3d-printing-120788.jpg]WESTAR-35[/url] - A weapon known amongst Mandalorians, even favorited amongst the individuals. Zara's own, singular WESTAR-35 utilizes a blaster system, firing compacted bolts of superheated energy that is charged within it's frame. Additionally, the weapon also utilizes a stunning system as well, making it a close-ranged stun gun if it is necessary. It is susceptible to overheating yet, and can be destroyed if thrown underwater. [url=https://vignette3.wikia.nocookie.net/starwars-exodus/images/7/7f/DH-17.jpg/revision/latest?cb=20070424055919]DH-17[/url] - A fully automatic blaster intended for close range engagements against it's targets. The DH-17 Blaster can be additionally utilized for select fire modes, with semi-automatic firing, bursts of blasts, and fully automatic, until it overheats of course. [url=https://i.pinimg.com/736x/c9/10/a0/c910a0cfdef28bf3bca9c7330a8660b0.jpg]Crushgaunts[/url] - [url=https://mandokarlaphilosophy.files.wordpress.com/2013/08/elm_seax.jpg]Beskar Combat Blade[/url] - [u]Jetpack[/u] - [u]Wrist Gauntlet Flamethrower[/u] - [u]Wrist Gauntlet Rocket Launcher "Wrist Rockets"[/u] - [u]Wrist Gauntlet Acid Launcher[/u] - [u]Whipcord Launcher[/u] - --[b]Bio[/b]:

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            • Edited by Splashback77: 9/15/2018 2:12:48 PM
              [b]Name[/b] Jade Thalia Laney [b]Aliases[/b] Lady Punchy, Miss Punch, One-Hit-Laney, One Punch, Miss McPunchy, B***hface McPunchy, Daft Punch, Kodiak Bear, [b]Age[/b] Looks: 35 Guardian Years: 88 [b]Description[/b] Black hair, that's straight as a wooden ruler, thick asf and usually kept in a ponytail; blue eyes that pierce you like a bullet; the Zarya of Titans, super buff; Tattoo of fist on her right a**cheek; 6 foot 2. [b]Armor[/b] [u]Helmet[/u]: Golden Bull Mask [u]Gauntlets[/u]: Mau'ual's Maulers [u]Chest[/u]: Golden Wings Plate [u]Boots[/u]: Peregrine Greaves [u]Class Item[/u]: Scarab's Vigil Mark [b]Subclass Mastery[/b] Striker- Complete Sunbreaker- Complete Light Type- Arc/Solar [b]Weapons[/b] https://www.bungie.net/en/Clan/Post/1677784/242840710/0/0/1 [b]Background[/b] Jade Laney and Jacob Laney were the first set of twins to be revived by Ghosts. Jade always had loved to punch stuff. From her revival on Earth, she punched everything she saw. Fallen, her twin brother, Hive, Vex, and other guardians. But she found them to be too weak. So she went Mars, where she met and punched the cabal. Her punches take out Centurions in one hit. She became renown as she destroyed the Cabal leaders and guardians in the Crucible. [b]Abilities[/b] [u]Doomfist[/u] She has a charged up punch that can destroy a Valus with one hit. It powerful enough to instant-kill, if not seriously injure, those on the recieving end. However, this takes 15 replies to charge up. [b]Skills[/b] --Punches harder than a Kodiak Bear --Martial Arts Master --Shotgun slayer --Kickboxing champion [b]Knuckles[/b] She has a Ghost named Knuckles. Knuckles is red. Completely red. No other color. Sounds like Samuel L. Jackson.

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              • Edited by Sanctus Caesar: 12/3/2017 11:32:31 PM
                "[b][i]For the LORD is my strength, my refuge. The LORD my God is for me, and in all my endeavors, He is with me. May my blade be His Will, and my wars be His purpose.[/i][/b]" [b]Name[/b]: ??? [b]Alias[/b]: Initiate Genral [b]Age[/b]: ??? [b]Race/Ethnicity[/b]: ??? [b]Gender[/b]: Male [b]Appearance[/b]: Unknown. By his stature and voice, he is often identified as a young-middle aged man. [b]Armor[/b]: [spoiler][url=https://cdna.artstation.com/p/assets/images/images/001/049/668/large/nivanh-chanthara-character-02d-02b.jpg?1443926668]The Initiate's Armor[/url] •Helmet Of The Blind Disciple -HUD includes mini-map produced off of sensor fed data of surrounding areas, operates of thermal signatures, radar pings, and infrared light to produce accurate readings of surroundings up to 50m away -Visor capability includes night-vision, thermal vision, and X-Ray vision -Composed of Titanium-Graphene alloy •Chassis Of The Guarded Disciple -Advanced Health Monitoring System -Photo-Reciprocating Sensory Programs >For three minutes, the Chassis takes in the sensory data used in the HUD and produces a field around the entirety of the Initiate which reflects light back, essentially rendering him invisible. Takes fifteen minutes to fully recharge. -Titanium-Graphene alloy plating -Carbon-Fiber weave beneath -Numerous decors adorn, various cloths[/spoiler] [b]Weaponry[/b]: [spoiler][url=http://derezzurektion.deviantart.com/art/STR-KSTR-Rifle-Marksman-Varient-686957136]Blessed Armament: "Staff Of Aaron"[/url] •Variable Ammunition Ordinance -19 Round Magazine -.50 Caliber Experimental Thermobaric Ordinance -.50 Ballistic Explosive Round -.308 Full-Metal Jacket Armor-Piercing -.308 Hollowpoint; Twin Types >Standard Hollowpoint Ballistic Ammunition >Hydrofluoric Acid Tip Ballistic Ammunition [url=http://peterku.deviantart.com/art/Energy-handgun-202286921]Blessed Armament: "Rock Of Daniel"[/url] •Single Ammunition Ordinance -7 Round Chamber -.44 Ballistic Explosive Round [url=http://bing0ne.deviantart.com/art/Justicar-Longsword-465152031]Blessed Armament: "Sword Of Joshua"[/url] -Electric Current Systems -High Frequency Vibration Systems[/spoiler] [b]Biography[/b]: -A Disciple of the LORD in glorious combat for his King.

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                • Edited by Atom: 11/22/2017 11:43:31 PM
                  [spoiler]Mega-Death-Tank[/spoiler] [quote]People tell me: Aha! I am a tank! I tell them, no, no you are not. [/quote] [b]Name/Alias[/b]: Adalhard Valor, And his companion tank Draco. Lead Tactic Advisor Of The Golden King. [b]Gender[/b]: Male [b]Description[/b]: [url=https://ubistatic19-a.akamaihd.net/resource/en-gb/game/rainbow6/siege/r6_redcrow_reinforcements-operators-tachanka_278029.png]Here![/url] No one has seen his face, mostly because he's in a car all the time. [b]Personality[/b]: Upstanding guy, but will detract a normal conversation to his tank. Often talks really fast. [b]Weapons[/b]: "I don't fight outside the cockpit, and if I do I am in a very a bad position." 9mm sub machine gun Future Tech Modified M1A2 Abrams Battle Tank. (Model base, engine and other things replaced with sci-fi bs to actually move and operate this thing.) Modifications: All main weapons (Rheinmetall 120mm cannon (with some shells being anti-personnel 9mm tungsten ball shotgun effects.), .75 heavy machine gun on top and both 7.62 mm machine guns [one by the main armament the other on the back.])are modified to be aimed and fired by a computer system, as well as manually. The 120mm cannon can shoot several types of rounds from high explosive to APDSFS rounds and incendiary rounds. Side ingrained but rotatable 30mm auto cannons, one on each which seek out targets and fire. Designed for close range devastating range, the barrel isn't as long as normal, but can be extended from hatches in the sides. Sound blasters: Capable of causing sound loud enough to nearly make a person deaf, the pain is incredible. (Also can be used at lower volumes for echo location.) BFG 9000 Rotatable Cannon: A large ball of incredibly hot plasma is shot out of a "small" mounted BFG gun that is usually kept under a compartment until needed. The plasma will strike out in lightning like bolts of heat at any hostile organic flesh detected within 40ft, including behind armor or cover. If it hits something directly, it will implode and then explode with violent passion. Being caught in the implosion means near certain death, though it is avoidable seeing as the projectile does not move very fast. Because it does not use ammo but large batteries, only 2 shots per interaction. Projectile is ~30,000 degrees Fahrenheit of contained temperature, with the bolts reaching ~20,000 degrees contained temperature. Anti-Personnel Reactant Gas: Upon being surrounded or disabled and surrounded, or by manual use, the tank enters an airtight mode and release a deadly yellow gas. The gas eats away at skin and metal alike, so breathing it in may be fatal. This is one of the last resorts, due to the possibility of the pilot themselves getting injured. Warp Cannon Mortar: A mortar deployable top side of the tank. By entering a coordinate on an electronic grid constantly kept updated by scans and echolocation, one can launch a implosion grenade at that spot. Implosion grenades hit the target, open up a 5x5 foot space and close, teleporting whatever was in that space to the nearest dimension of nothing. [b]Armor[/b]: Tank Armor: "Ten Inches of Adamantium, five of depleted uranium? What do you plan on fighting?" "Dragons." The outside of the tank consists of 3 inches of ceramic, as well as depleted uranium, five inches thick, followed by ten inches of adamantium. Weaker areas of the tank, such as the thinner joints half about half of this armor. Energy Shielding: Created by an inside generator, this shielding is very powerful, and acts almost like a blanket (meaning the underside is not covered.) It specializes in deflecting high velocity kinetic rounds, rather than stopping them short. The shield will "guide them" roughly around the tank and to the side. Energy weapons will destroy it faster, as they hit directly onto the shield and cannot be redirected. Past the modified armor is the explosive reactant armor- designed to break or stop any kinetic piercer. Smoke screen deployments capable of covering ~5x5 tanks worth of space. Storage and repair unit takes up where the rest of the crew might be, storing various tools, Nanobots and materials to seek and fix damage. Cloaking matches the tank color to the back round, so it cannot move, if it wants to remain unseen. Better soft and hard kill counter measures. Electronic weapons will be fried or begin losing their usability- due to scramblers. A secondary soft kill measure- napalm based flares can also be deployed. The hard kill counter measures consist of sensors that detect missiles and deploy micro rockets to counter them, or in the unlucky event that it gets through, a shotgun like blast of small round metal balls with spray out of the back, or sides. A portable Magnet Zone can be shot out of the tank, resulting in the pull of most metals not heavier than a small car towards it as it flies away. Will blow up after 5-6 seconds. Pilot Teleportation: Can have the pilot reported inside and outside the tank at a moments notice. Oxygen and Fire fighting systems allow coverage of any where on or in the tank. Tank can view outside under normal camera optics (high Rez zoom up to 7 miles away) or shorter range thermal (3 miles) and x Ray (1 mile.) Auto-drive systems allow tank to move back to a pre-designated point of pilot vital signs are failing. Due to armor limitations, but also future anti gravity tech, top speed of Draco is ~20 mph Amphibious Capabilities: Allows to be driven under water, with all guns but the BFG cannon not useable. It cannot float, but can climb vertical walls with water support and improved spike like treads. Anti-EMP computer systems which regulate data and electricity. Watch out me man Radiation Counter measures are in place for pilot- such as rad-X pills and rad away medicinal. Kinetic Blast: A "shield" of pure force that can be emitted from the tank, pushing away anything and everything that doesn't weight as much as the beast itself. Can be modified to shoot at one area for boosted power. (3 post recharge.) [b]Equipment[/b]: His personal armor is designed to keep him cool, mobile and able to survive the harsh insides of the tank. Slippery but re-enforced fabric prevents being caught and torn. A personal cooling system is added, as well as anti-sound earmuffs. [b]Abilities[/b]: Can Conjure up ammo of any type within twenty feet of himself. [b]Backstory[/b]: "I am a survivor. Only the survivors join xa Golden Golden King's Conquest." Terry was a commander within one of the surviving cities of the golden kings conquest, noticed by the god like figure for his tactical ingenuity and perseverance. While the men there could not stand up against the King's wrath, they were offered a chance. Now the King's first ever tank division, consisting of M1A2 Abrams kept in check by a deadly tank driver. Rumor says he hates being in the thick of things, and prefers to sit in the confines of Draco. "How did I get the money for this? Well- he's called the golden King, After all."

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                • Edited by Frigid_Jackal_: 11/28/2017 1:25:53 AM
                  ------------------Amanda "Frye" Drake----------------- [b]Basic Info:[/b] [b]Age:[/b] (Estimated) 19 [b]Height:[/b] 6"10 [b]Hair:[/b] Ginger [b]Eye:[/b] Green [b]Physique:[/b] Hourglass [b]Alias:[/b] "Delta-092" Amanda's ID and call sign, this is her literal identity among Rubicon [b]Occupation:[/b] Bounty hunter, mercenary [b]Biography[/b] [spoiler] Amanda was born on Odin, home planet and birth place of the first known Valkyrie Soldier, Lydia Frye. Amanda, being born under the infamous giantess, was taught everything she knew by her mother and sent anything she needed by her distant father, whom Amanda has a well known relationship with. Her father is unknown, no records or files can be found directly tied to the man. Amanda, from an early age, was skilled naturally in precision and other fields, taking up a sniper at roughly 15, when her own body was nearly done growing. Her own body is the result of top of the line genetic engineering and cybernetics, thus making her a Valkyrie soldier. She takes after her mother, Valkyrie genes being dominant in all but facial appearance, meaning she is, a naturally born Valkyrie soldier. As given with any name, she adopted her father's last name, using her mother's as a middle name. Amanda is one of the best shots from where she comes from, Odin, a planet from an unknown location. Its military there is lead by her mother and several others, whom she trained under. Amanda, being the top shot in her area of experience, is used a lot in battle or in operations to take out the enemy. As well, she is described as incredibly lucky, for unknown reasons. ========================== As it turns out, Amanda wasn't originally a ginger, she was actually blonde haired and blue eyed. However, due to a past incident in her late childhood, she [i]became[/i] a ginger, the effects are abnormally natural. The effects are due to WRATH, a heavily mutated version of HGH, which resulted in; Amanda's own change from blonde haired and blue eyed, to ginger haired and green eyed, complexion changing to match. Her eyesight is abnormally accurate, making her a profound marksman, and her own ability to calculate, predict, and anticipate movements and actions. The results where remarkable, despite the pain and misery that caused it all. [/spoiler] [b]Personality[/b] [spoiler] Amanda has been known to be awkwardly silent sometimes, usually described as a watchful person and normally it is true. Having excessive amounts of patience and coupled with her training, her obsession with large caliber weapons, and said keen eye, she was trained to be a hyper lethal marksman. For unknown reasons, she prefers "the satisfying moment of crushing you're opponents skull like a sparrows egg between thighs." Amanda adopts her mother's personality, being sarcastic and overly friendly once it is a conversation is started, and normally is considered childish as a result. The immature personality she has usually deceives people at a first glance, since the giant warrior is usually seen as a deadly person. [/spoiler] [b]Weapons[/b] [spoiler] [b]ITB-Mk 3 Compound Bow[/b] https://www.bungie.net/en/Forum/Post/222938935/0/0 [b]"Ember Scar" Transforming Weapon[/b] https://www.bungie.net/en/Forum/Post/192292631/0/0 [b]"Song of Storms"[/b] https://www.bungie.net/en/Forum/Post/229864045/0/0 [/spoiler] [b]Armor[/b] [spoiler] [b]"TALOS" VAS[/b] https://www.bungie.net/en/Forum/Post/229899711/0/0 [/spoiler] [b]VALKYRIE Program:[/b] [spoiler] https://www.bungie.net/en/Forum/Post/219741579/0/0 [/spoiler]

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                  • Edited by Kruos the Wicked: 11/20/2017 8:23:13 PM
                    [i]"I've seen things... done things, that have haunted me for years. I never got used to it really. The murdering, the killing, everything. But we all have things we regret, right? That's why we come here."[/i] Name: Caroline Winter Military Designation: EVE-387 Aliases: Vespertine, Coldheart Age: 27 Species: Human-Like Ice Species, Cybernetic Gender: Female Appearance: [spoiler][b][i][u]General[/u][/i][/b] Skin Color: White/Pale. Has a snow-like quality. Hair Color: Silver-White Eye Color: Deep, Crystalline Blue Physique: Hourglass Height: 6"0 Caroline was born with the likeness of her people, an old race who's homeworld was the ice planet Thuros. They usually have very pale skin and icy blue eyes, accompanied by silver-ish white hair. Caroline specifically has hidden cybernetic implants and augmentations all throughout her body that are either not visible or manufactured to look like natural bio-material[/spoiler] Equipment: [spoiler][b][i][u]Armor[/u][/i][/b] [url=https://imgur.com/o0hY8Ou.jpg]Mk. III EVE Military-Grade Exosuit[/url]- Caroline's standard combat suit she received after she completed her "training" at the EVE Research Complex. The exosuit functions as an all-purpose uniform that protects against environmental conditions, enables effective stealth technology, and acts as a pretty good combat suit. It also holds a small amount of hidden weaponry and tools. [b][i][u]Weapons[/u][/i][/b] Hidden "Duel" Blades- This set of blades is hidden within the exosuit near the wrists, these are/were used mainly for assassination contracts, but are applicable for a variety of situations. Can be used as Assassins Creed style hidden blades or can be detached for external use. Enhanced EVE V-27 Blaster Pistol- Regularly hidden in a holster at the exosuit's hip, the V-27 is Caroline's go-to weapon. Effective, but not the most "powerful" weapon. Used in general for mid to short-range combat situations. Note: Any other equipment for certain contracts used to be provided by the corporation she was trained by. She has since been "cut off" from that supply, but anything is possible...[/spoiler] Abilities: [spoiler][b][i][u]Physical[/u][/i][/b] Her main strengths come from her extensive physical augmentations, giving her a general boost in speed, strength, reaction timing, and athleticism as a whole. As a professional assassin, these traits are almost necessary. [b][i][u]Technological/Mental[/u][/i][/b] Along with her enhanced physical traits, her mental acuity has been raised as well. She is hyper-intelligent, as with most of her race, and has been giving technology to aid as well. Implants in the brain and eyes allow her to identify things (such as targets) easily. She can also directly connect with technological systems if need be, but she doesn't do it often. [b][i][u]Other[/u][/i][/b] Her race has been known to occasionally have influence over water, particularly ice and cold temperatures. Nothing extreme. This usually manifests sometimes around Caroline when she is in particular states of mind only as a minor decrease in temperature, or the occasional freezing of small bits of dew/tiny water-droplets. [/spoiler] Strengths: [spoiler]Refer to above[/spoiler] Weaknesses: [spoiler]As her traits are mainly physical, she does have a relative weakness to most kinds of magic. She, as with her race, also dislikes fire, but can deal with it if necessary[/spoiler] Background: [spoiler]Caroline was born with her people on the ice planet Thuros, an indigenous race that had lived there for thousands of years. She was the daughter of a high-esteemed "leader" of sorts, set to be the next Empress of their continent. That was until a certain event changed everything... Only a year later, the planet was invaded by a mysterious group only known as "Frontier Corp" (likely a front for another, more nefarious company, but it is still uncertain). They brutally murdered most of the specie's leaders, and culled nearly 90% of the population by releasing a certain genetic bio-weapons. Any who survived were taken as slave workers. During the commotion, several children of the specie's leaders were taken for use in the newly developed "EVE" Project, tasked with creating trained super-soldiers for some unknown purpose. Many didn't survive to adolescence, but the few who did would be known as the next generation of EVE soldiers. Among these was Caroline herself, only known by the project designation 387 at the time. The training was extensive, and at its end made her into a deadly weapon. After years of working for Frontier, Caroline learned the true fate of her people and planet. In a rage, she brutally murdered everyone on board the ship she was stationed on and hijacked a rift-class jumpship. She soon after fled to a neutral planetoid and took a new name, Caroline Winter. Soon after, she heard tell of a place known as the Dojo, a "safe" haven for misfits and those who have no place in normal society. And maybe, just maybe, they could somehow help her get revenge. She then set a course for Tatakai, and hasn't been seen since... (If anyone's character happens to know this without me mentioning it to them, I will personally dropkick you off of the Dojo mountain. Ya hear?)[/spoiler] Additional Information: [spoiler]May or may not be actively hunted down by some sort of spacefaring corporation. Might have something to do with a new winter plot...[/spoiler] [spoiler]And yes that was a Björk reference. I happen to like Dancer in the Dark and Vespertine, thank you very much.[/spoiler]

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                    • Edited by Warp Saber: 11/20/2017 11:47:05 PM
                      Name: Rai Lagia Female Half-Dragon Age: 24 Description: Normally looks fairly normal. Tall, about 6’1”, and well built without being heavyset, around 170 pounds of muscle. Wears a white shirt with a blue shield on it and jeans. Pretty in a sort of rugged way, with blond hair, fair skin, and electric blue eyes with vertical pupils. Of course, if she really needs to, she can always shift to her draconic form, which adds six inches, 100 pounds of muscle, a pair of huge wings, horns, fangs, really bloody tough scales, the works. Abilities: [spoiler]B-Class strength, speed, and durability. These increase to A-class, except for durability, which becomes S-Class when she activates dragon form Enhanced senses in dragon form Can breath and walk on water, can fly in draconic form. A-Class swordsmanship Weapon: Tyr, A-Class Magic greatsword. Increases Water and Lightning magic by one rank, halves mana usage for those magic types. Following a certain incantation, allows those of a certain bloodline access to an EX-Class Anti-Fortress spell A-Class lightning and wind magic EX-Class lightning resistance, natural or otherwise. Able to call down lighting during storms and teleport between lighting strikes. B-Class Battlefield manipulation. Able to magically alter a battlefield to make it up to a 100x100x20 cubic foot field of water. [/spoiler] Backstory: Generally prefers not to talk about it. Has been traveling by some means or another: train, ship, wings, feet, etc. for as long as she can remember. Has had plenty of adventures and misadventures on the way. Generally a really positive outgoing person, but vain to a fault. Loves a good fight, so she came to the Dojo.

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                      • Edited by GRUNT OVERLORD: 11/20/2017 6:11:07 AM
                        Name: Alexandria D'Angelo (I swear to christ if someone calls her that outside of the people who would actually know, I'm gonna have a stroke) Alias: Alpha Age: Biologically, 19, Chronologically, unknown. Gender: Female Species: Formerly human, currently Boss Monster Appearance: [spoiler]5'7, 175 lbs outside of armor, 263 in armor. She is covered in fur, and her face resembles a goat, minus her horns and left eye, which were removed. Her body is covered in scars, and despite being a girl, she isn't very saxually appealing to most standards, her carriage and other assets being not so accentuated due to a lifetime of training and fighting. Despite looking like a goat, she has characteristics of canines and felines, such as having over-sized fangs that protrude from her upper lip, and has paws for feet. Her hands also have claws and pawpads. Her remaining eye is blue, and is varying shades all the way through, from the sclera to the pupil itself. Her goat ears have grown since she first arrived, needing to be hidden under her helmet since they now drape themselves over her shoulder[/spoiler] Armor: [spoiler]A-01 Series Exosuit Alpha's own brand of armor, the bastard child of a military exosuit and an industrial mining EVA. Offers decent protection and life-support, as well as stabilizing aim under pressure and with high-recoil weapons. It also works with her latent abilities to allow her newfound mobility across most areas. The visual elements of the optics have Night vision, thermal, and even UV that highlights laser sights and hidden beams from tripwires that allow her to notice the signatures of energy weapons from farther away.[/spoiler] Weapons: [spoiler]A-02 Series Multipurpose Marksman Rifle. A modular weapon that can quickly be modified on the field to chamber normal 7.72 round ammo to the monster 12.7mm ammo. It can also be modified with its barrel and grips that allow it to engage at almost any range save for vlose range. a special muzzle has electromagnets that work with the special 12.7mm depeleted uranium variant to accelerate extremely quickly to puncture composite armors and overextend protective energy shields. However the muzzle needs to be replaced after two shots.[/spoiler] Abilities: [spoiler] Pyrokinesis: fireballs. Gas shift: Alpha uses her magical energy that is present within her body to hold her body together in a gaseous state to run and jump at much faster speeds and heights, even able to abuse this to seemingly dash around as a blur for a few seconds if need be. PASSIVE Magical being: As a magical being Alpha has a light resistance to thermal and energy based wounds, with fire burning her a lot less than others, and with plasma and laser weapons dealing less damage. Being a magical being conversely makes her more vulnerable to physical damage, like normal bullets and melee weapons because bleeding his harder to stop and her body cannot as easily stop a bullet or weapon from piercing or harming her. [/spoiler] Bio: NEGATIVE

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                        • Edited by Obi-Emp Kenobi: 11/20/2017 12:28:21 PM
                          ://A.S.F Agent Samuel Weiss, classified as Asset Heth:Scourge at his own request.\\: [i]Samuel Weiss[/i] [i]36 years of biological age[/i] [i]Caucasian Male[/i] [i]He has chemically bleached hair, giving him a platinum blonde appearance with the hair currently in a short ponytail with the sides buzzcut. He has stark blue eyes and a somewhat handsome face, nothing like a model however.[/i] [b]Equipment[/b]: High Frequency Blade (With ASF Prototype) [spoiler] This Blade is made of tempered high carbon spring steel reinforced by a powerful alternating current and resonated at extremely high frequencies, the blade length is 76cm, the handle length is 28cm and the blade weighs 3.75 pounds . This oscillation weakens the molecular bonds of anything it cut, thereby increasing its cutting ability. Striking, cutting, and thrusting attacks are performed with the blade, with the sharpened edge and point used for lethal attacks, and the blunt edge used as a clubbing weapon. Made to replicate a Ninjatō. It has been fitted with a prototype device that once it tastes blood, the exosuit adapts to an anomalous beings powers. I.E. Mages or Kinetics. Effectively making it more resistant than before.[/spoiler] [url=https://www.picclickimg.com/d/l400/pict/151635919544_/Long-Black-Scimitar-Practice-Sword-Nearly-INDESTRUCTIBLE.jpg][i]"Dragonclaw"[/i][/url][spoiler]A black scimitar, its blade about 2'5" in length while the entire sword is about 3 feet. Made of carbon fiber, lightweight, and very durable; good for slashing, thrusting, parrying, whatever, however falls short against heavy armor. Its pommel is a barrel, and a trigger on the grip fires .44 caliber bullets from the pommel. It is sheathed on his right hip, parallel to the HF blade[/spoiler] Taurus Freezing Bull: [spoiler]Using .454 Caliber rounds, it is normally used to hunt Buffalo. A prototype version of the Taurus Raging Bull, it fires .454 Cryogenic Rounds. The rounds once impacted can quell fires and halts regeneration, the round releasing a freezing agent that spreads over a wound.[/spoiler] Mateba Autorevolver: [spoiler]A last resort weapon, the Autorevolver fires .357's. Normally unused in "hunts" due to his efficiency.[/spoiler] Lockdown Dueller Prismatic: [spoiler]A dual barreled M1911, it normally holds two 8-round magazines of either .45ACP or .38 Super. However, this version of the Prismatic holds a special type of ammunition manufactured by ASF for it's field agents. Lockdown Gel. A gel round that once hits the target, expands dramatically and releases nanites into the target exosuit which overloads it, disabling and entrapping the victim. Useful for non-lethal ways of taking down anomalies with powered armor and the such.[/spoiler] Nitroglycerin Throwing Knives: [spoiler]Weighted throwing knives that have been injected with nitroglycerin and is activated via electrical charge in the hilt through the Scourge Suit[/spoiler] Scourge Series Exosuit: [spoiler]Samuel's main form of protection. It is a direct upgrade to the MSES he once wore. It is a matte black exosuit, taking on some sort of dragon/human motif. The exosuit's main protection is the ceramic and titanium layering, the outermost layer decorated in metallic silver scales weaved together. It comes equipped with a basic HUD and analyzer which shows his vitality/condition, ammunition count and capable of tagging others as friendlies or foes, along with multiple types of vision. The HUD can scan particles in the air to track and hunt down, same with blood. They are not for show however, combined with the ceramics it provides excellent protection against fires. They have also proven to be highly resistant to lightning, not to mention their general durability. The protection is able to resist handguns to certain small caliber PDW's with high effect, the rounds barely indenting the scales and cracking the ceramic thanks to the scales. Rifles pose more of a threat, as they can punch through the scales and severely damage the ceramics underneath. Heavy LMGS and the such will be his biggest threat. Able to destroy his armor in seconds. Thrusters are equipped to provide great mobility bordering on supernatural to keep up with anomalous beings. The exosuit comes equipped with a filter and oxygen tank which is connected via metal tubing to the helmet if needed. Onto the more detailed parts shall we?[/spoiler] The Left Claw: [spoiler]The left gauntlet has an assortment of abilities and gadgets. A flamethrower is the overbarrel attachment, designed for the cases when he can use it. The gauntlet is capable of producing ice, which forms around the hand for a spiked bludgeon. An electrical fist feature which acts as a taser. An under barrel which is a grapnel, for both movement and fighting. Recently Samuel has managed to execute Nanos and adapt his abilities to the suit, capable of performing curses and small blessings.[/spoiler] Disruption Bolas and Tesla Grenades: [spoiler]A pair of gadgets that act similarly to each other. The Bolas once thrown and snags around someone releases an memetic electrical shock that prevents abilities/magic from being used. This works on those who are immune to electricity. The tesla grenades release a similar effect, but in the form of a grenade[/spoiler] EMP Grenades: [spoiler]Standard issue EMP Grenades.[/spoiler]

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                          • Edited by Wheatley: 11/19/2017 10:36:43 PM
                            Aeron is now plot-only. Exclusively a villain. If you want a summary of him for any reason, PM me.

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                            • Edited by Apple: 11/19/2017 8:46:57 PM
                              Name: Araline. Age: 23 years old. Gender: Female, though (may) have something hidden in some way, though I won’t spoil exactly what I mean by that one. Race: Human. Despite some cybernetic enhancements, internal modifications, and other forms of body enhancement, she remains a human, for the most part. Personality: Araline is a rather lewd girl, speaking in suggestive mannerisms, and making sexual jokes, and comments, unsurprisingly for her personality, of course. She can be somewhat assertive, though isn’t known for being overly hostile, in any situation. She is seductive, and usually abuses this to get her way. Equipment: Plasma Kitten - A cat o’ nine tails whip that can either be a simple whip like that, or encased by plasma. One is for fighting, and the other behind the scenes action… Or, if you dare, maybe both can be used in the behind the scenes action, though it will most certainly hurt. Advanced Reflect Suit - An advanced form of aura that works somewhat like a magic cylinder, in the fact that energy that hits it is simply absorbed, and fired back, making it almost impossible to hit her with magic, or energy based attacks, beyond having enough power to overload her suit, and trust me…It takes a lot. Abilities: Bodily Modification - She is able to change many aspects of her body, to assist in her seduction techniques. This goes well with another ability she has, to assist in a rather… unorthodox way of luring in targets. Ideal Girl Detection - By looking at someone, Araline can envision their ideal girl in terms of appearance. With this ability, combined with the bodily modification, she can imitate the ideal woman for someone, in order to lure them in. The only fault is that she has to work with her own personality. Clothing Shift - She can use her suit to imitate any piece of clothing she wants, to allow her to fit in, or maybe to trick another person, in various ways.

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                              • "[i]The insatiable hordes of Slaanesh have defiled and corrupted my Sisters. The hateful servants of Khorne have cut through our ranks and rendered my fellow saints into nothing but shattered bone and reeking flesh, with their tainting weapons..[/i] [i]Yet, I will not fall now. I will fight - and I shall die, yet the light of our God-Emperor will see that I cast the abominable creatures of Chaos down with me.[/i] [i]Prepare yourself, herald of Khorne - the end to your heretical existence has come[/i]!" -[u]Palatine Victoria, to Khornate Carthage, before she would be whisked away by unknown means[/u] --------------------------------- [b]Name:[/b] Victoria Irae, literally "Victory Wrath" in Latin, previously Palatine Victoria of the Order of Our Martyred Lady [b]Age:[/b] Looks to be within her mid-twenties Actually twenty-four [b]Gender:[/b] Female [b]Armor:[/b] [url=https://s-media-cache-ak0.pinimg.com/originals/bf/a8/34/bfa83495b06a1dd429fd60bec95f2fea.jpg]Adepta Sororitas Power Armor, Order of Our Martyred Lady[/url] [spoiler]Power Armor worn by those whom proudly served the Order of Our Martyred Lady. The suit of armor utilizes excellent forms of strength-enhancing technologies, boosting Victoria's already above average strength by a noticeable amount while within the suit. The primary plating of the armor is ceramite, providing an amazing defense against ballistic and melee weaponry, though the armor remains somewhat lightweight thanks to the servos implemented into the armor, allowing Victoria's speed to remain the same, if not better. The helmet of the armor is a Sabbat Pattern Sororitas Helmet, providing a comm link for communication with allies, a rebreather against toxins and atmospheres with no oxygen, and filters and psycho-ocurel buffering to protect human minds and enhance them to be more resistant against the fatigues of battle. The armor is a deep black paint in color, weathered by battle yet repaired slightly by the blacksmiths of the Dojo's residency. Crimson red fabric lines the armor, tinted with a light golden fabric, though they have had all holy symbols removed. In fact, all of Victoria's symbols have been removed, in recognition of her disappearance from the Imperium and her acknowledgement that other Sororitas would not bother to search for whatever happened to her.[/spoiler] [b]Weapons:[/b] [u]Godwyn De-az Pattern Bolter[/u] [spoiler]A utilized pattern of the Adepta Sororitas, the Godwyn De-az Pattern Bolter is a weapon created for the usages of both Sisters of Battle upon the field and humanoid combatants that fight for the Imperium, for standard Astartes Patterns tend to be much too powerful for the regular usage from regular beings. As such, the Godwyn De-az Pattern was created. Still utilizing the same components as a Bolter of a Space Marine, this weapon fires .50 caliber rounds, holding thirty rounds in total. Each bullet is designed to penetrate and explode within their targets, exploding with a brutal tungsten core within each bullet. It also utilizes a vicious bayonet called a Sarissa, curved and intended for quick, savage close quarters if necessary.[/spoiler] [u]Godwyn De-az Pattern Bolt Pistol (x2)[/u] [spoiler]Two Bolt Pistols utilized by Adepta Sororitas, created in the Godwyn De-az Pattern. Both of these weapons are practically miniature Bolters, except smaller and built to be sidearms. Victoria rarely dares to dual-wield the Bolt Pistols, instead using them for close ranged combat or alongside her sword, Fury.[/spoiler] [url=https://cdna.artstation.com/p/assets/images/images/004/559/328/large/trish-hrafnaharr-gladius1.jpg?1484586575]"Fury" Power Gladius[/url] ((Ignore that weird bone pommel.. odd.)) [spoiler]A Power Weapon, carved into the design of a gladius and primarily used in one hand by Victoria. The entire weapon is thirty-two inches long in length, the blade being twenty-five inches in length and crafted from adamantium while the handle is seven inches long. Fury's blade, formed into the shape of a gladius, is double-edged for extra hack 'n slash potential, while it is pointed for stabs as well. The blade's width is about four inches, allowing for it to punch through armor with such a considerably large blade. Fury's hilt allows for the weapon to parry and deflect other attacks, while the pommel ends with a teardrop shape, allowing for bashing attacks that could dent and destroy armor. But alas, the weapon has one primary function that makes it a Power Weapon: with the simple press of a button, Victoria can allow an aura of vibrant blue light to surround Fury's blade, encasing it in bright energy. This energy has the capabilities to split and separate molecular bonds, practically cutting through.. well, everything, to be quite honest. Don't ask what happens if a Power Weapon meets another Power Weapon.[/spoiler] [u]Kalahan's Swordshield[/u] [spoiler]A weapon that was taken from the great cannibal Kalahan, a monstrous being whom nearly killed Victoria, had it not been for a friend that sacrificed his wellbeing for her safety. It is made out of near unbreakable adamantium, and can transform back and forth in a fraction of a second with a quick push against the handle of the active mode. [url=https://cdna.artstation.com/p/assets/images/images/006/526/094/small/anas-asghar-shield-design-copy.jpg?1499265380]Kalahan's Swordshield (Shield Formation)[/url] The shield form of the swordshield, this defensive formation becomes a large crest shield, finishes off with a skull within the center mass. A capable shield, to be used in defensive procedures and defending herself and her allies from harm. [url=https://cdnb.artstation.com/p/assets/images/images/003/206/605/large/anthony-schmidt-render2.jpg?1471040956]Kalahan's Swordshield (Sword Formation)[/url] If Victoria takes to the offensive, she can transform her adamantium shield into a forty-eight inch long, or four foot long, greatsword. The weapon is double-edged and intended for usage against larger enemies, while it's particularly large size allows it to cleave through an unfortunate target in a single blow. Victoria can practically one-hand this weapon efficiently, at least in her suit. Alongside this, the sword emits something of a crimson aura: when swung through an object of magical proportions, such as a rune or a spell, the sword quite literally disrupts the magical anomaly and destroys it. While it does not necessarily destroy runes, it manages to ignore their effects, example being shield runes.[/spoiler] [u]Abilities:[/u] [u]Contractee Abilities[/u] [spoiler]After a particularly fun encounter with a giant cannibal whom promptly cleaved Victoria's left arm off, her partner, Vance (Cazberry's character) saw only one thing to do: after slaying the beast, he had decided to amputate his own left arm and cauterize the stump left behind, sewing it onto what remained of Victoria's arm, ensuring her life as a heretic - er, restoring her to a decent condition. I won't argue the logic nor why he didn't just cauterize the wound, because I like my green fire. Anyway - the conjunction of Victoria's body and Vance's left arm allowed the Sororitas to tap into the flame magics of the Contractee, while she has taken to utilizing spells and abilities of of her own. These spells are extremely volatile, capable of burning through flesh and armor as if melting through in seconds.[/spoiler] [spoiler][u]Total MP: 7500[/u] [b]Body of Flame Passive[/b] Victoria's left arm is extremely resistant to heat, burns, fire, and the like. Even stranger is the ability to literally consume fire, making her abilities stronger and regenerating mana. [b]Flame Shield Active Buff[/b] Summons a wall of green flame wherever user wishes, and follows the nearest ally. The flame turns all projectiles that strike it in ashes, however only lasts two posts. The more damage it blocks, the more mana is spent. [b]Flame-Infused Arm – 100 MP/post Active Buff[/b] Infuses arms with green flames. Causes extreme pain and destruction, but not the most lethal magic. Great for burning down structures and burning off skin. [b]Legs of Flame – 150 MP/post Active Buff[/b] Infuses legs with green flames. Trails flames behind user as they move, causing massive destruction and burn. Slightly boosts speed, although not by much. [b]Eruption – 300 MP Active[/b] Infuses arm with green flames. Upon contact, creates a massive explosion of flame; this is not caused by the fire itself, but by a burst of magic energy that takes place upon contact. The blow deals massive damage and massive destruction. [b]Blade of Flame - 450 MP Active Buff[/b] Victoria coats whatever weapon that she is using in vibrant green flame, allowing her to cleave and stab through her foes while cauterizing and spreading flames across their bodies. [b]Fire Orb – 1000 MP Active[/b] Created a massive ball of green flame, dealing a large amount of damage to unarmored enemies, cooking armored enemies, and creating huge amounts of destruction. [b]Flame Body – 1250 MP Active[/b] Body turns into green flames to avoid all damage, and harming physical attackers upon contact. Only lasts one post.[/spoiler]

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                                • "[b]Hmm...how would one describe the Butler...two words, and only two, are fit to describe the towering mass of pure doom that is the Butler: Death. Death walking.[/b]" -[i][u]Anonymous[/u][/i] [b]Name[/b]: [i][Classified][/i] [b]Alias[/b]: [i]-The Butler[/i] [b]Age[/b]: [i]-Undisclosed[/i] [b]Race/Ethnicity[/b]: [i]-Human -Caucasian. -Aryan/Irish[/i] [b]Gender[/b]: [i]-Male[/i] [b]Appearance[/b]: [spoiler][i]Standing at 6'10, the Butler is a towering Goliath of a man. Raised and built for combat, the Butler is heavily set, looking like something you'd see in a superhero comic. His physique hides a subtle grace, an elegance in his movements and his mannerisms akin to that of a prowling tiger, hinting at an unspoken speed and cunning. With a broad face and a firm jawline, the Butler sports a clean shaven look. His eyes are a light, hazy blue, and his skin is a tan that is clearly from a pale white. A scar follows his left lower jaw, a knife wound along the chin. All over his body are lacerations and cuts, and his nose has clearly been broken and reset numerous times. Despite this, his hygiene is near maniacal in its maintenance, with his teeth and nails being peachy clean. http://vuctor.deviantart.com/art/Lincoln-Burrows-116980681 (This, but without the beard and completely bald.)[/i][/spoiler] [b]Armor[/b]: [spoiler][i]-Ballistic Weave Carbon Fiber Vestments in the form as a black tie suit. Interlaced with a fifth of an inch of Graphene. -Under Armor; Vest of ceramic plate beneath a lyre of kinetic gelatin, all within a Carbon Fiber/Kevlar weave ballistic vest. -Hidden Armor; a low-power electromagnetic shield surrounds the Butler, generated from his watch; able to withstand five 9mm shots in any one area on normal settings -Hellfire Armor •Black Level Crisis Required •Vibranium-Adamantium Armor Plating •Sub-Layer Carbon-Fiber Ballistic Weave Bodysuit •Plasma Based Energy Shield •Jump Pack •http://p1xer.deviantart.com/art/DooM-617373167[/i][/spoiler] [b]Weaponry[/b]: [spoiler][i]-Normal Procedure Loadout •Twin Shoulder-Holsters +SIG Sauer P 332; Compact +Desert Eagle 1911 Model G •Ankle Strap Holster +Glock 27 •Waist Strapped +Bowie Knife +Swiss Army Knife; Military Issue •Strap Carried (Open Combat Zone) +Spas 12 Military Issue Shotgun +Military Issue M4A1 Semi-Automatic Rifle -Hellfire Arsenal •Gauss Rifle •Five-Pod Variable Grenade Launcher •The Mace +A massive beast of a melee weapon, the mace dispels enough electricity with each hit to sustain a car battery for five minutes. That, added to the beastly nature of the weapon itself, makes this a personal favorite of the Butler when he is cleared to use the Hellfire variant loadout.[/i][/spoiler] [b]Abilities[/b]: [spoiler][i]-Adept Mage and Thaumaturgist -Master Class CQC Combatant -Master Class Weapon Handler -Environmental Combatant -Master Class Vehicular Combatant -Domavoi Rank Bodyguard[/i][/spoiler] [b]Biography[/b]: [i][Classified][/i]

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                                  • Name: Mirna Lanyvan Age: 18 years old. Gender: Female+ (Again, explained as Herm or Futa, so :/) Race: Neko. Personality: Rather argumentative, and somewhat of a crazy yandere when it comes down to it. She's violent, and rather enigmatic, sometimes. Equipment: Massive, metallic claws that come out of her arms, like wolverine, with sharp edges to cut through flesh. Cybernetically Enhanced Arms and Legs -Allows enhanced reflexes from her arms and legs. Abilities: Black Lightning Manipulation - Literally her only ability, she has control over a powerful form of lightning that she can summon and manipulate at will.

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