Let us thank the developers for making a dream come true. This is a huge step forward, a historical milestone indeed. The "competitive" scene - but not exclusively by far! - is greatly embracing the new private lobbies and the features to tweak the games and thus looking forward to Rise of Iron! Lots of people will remain loyal to the game, a huge amount of players are sure to make their comeback. Many many thanks!
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The amount of salt in this thread. I mean, in all fairness, yes--it was super aggravating to go from Halo: Reach's Forge and Custom Games to Destiny's comparatively tiny multiplayer options. I've been wanting this, too. But they did at least guarantee it, and it sets the groundwork for more options in the game modes and such. It's a late step, but it is forward in direction.