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Destiny

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2/13/2016 12:16:16 AM
134

Sunsingers!!!!

The whole first year they said our subclasses sucked, but now they wish to nerf our precious Sunsinger who has remained almost the same this entire time & now out of the blue its a problem? Who amongst us remembers seeing polls asking who the best class was? who always came in last? Warlocks that's who. Remembers when they said Sunsinger was only good for PVE? See what happens when they cant rush us with a shotgun for fear of meeting the warlock melee? These huntards (not to be confused with Hunters, you guys are cool) are trying to nerf us guys & we cant let them. We saw what they did to the noble Titan. We cant let them do it to us so here's a counter petition to keep all Warlock sub classes as they are.

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  • More people cried about Viking funeral damage killing them 5 seconds after killing a warlock saying its no fair. I swear the gamers in this game have a problem with DoT understanding so the cry babies get there way. So let me get this straight its ok to have a shoulder charge to kill someone in one hit but not ok for a class to have a shield for protection because warlocks cant run from any class. Its ok to give storm titans a instant heal after meelee kill but it has to remain a regen still on a void warlocks that can never even help if you receive dmg after the proc. So its ok that a hunters and titans static grenades can kill with one well placed in one hit but a sunsingers only static grenade ,the solar grenade , had to be destroyed to crap. Sunsingers have nothing to delay a resurrection, stop heavy ammo from being got, or delay opposing teams, like a storm titan or solar hunter. WHAT THE HELL WHERE THEY THINKING. You take the DoT we should have gotten a static dmg buff EQUAL to what THE DOT WAS. Two hits from lightning grenade Im dead. One hit from hammers Im dead. One hit from blade strike Im dead. One shot from Golden Gun Im dead. Oh yeah it made so much since to destroy the class cause I cant just jump around like an Idiot to a sunsinger who uses firebolts when they radiance and hardly ever take any dmg keeping them at a distance to never get any meelee so no oversheild. Its not Like I can count on a sunsinger with fusion grenades to have no more than 4 tries to stick me with one with his radiance up and if he does manage whats so hard about taking him with you by running at him and blowing up together. So yeah a solar grenade slinging warlock can set a whole room on fire but can he catch a titan or a hunter if they run away. Basically I believe all the complaints was from people that were up to no good cause in crucible a quarter of the DoTs only ticked once on dudes and went away. It revealed the cheaters why not cry to high heaven to get it gone. May reveal some high paid streamer that is scared of being exposed. Who Bungie would rather listen too. Basically it comes down to is a Sunsinger killed the wrong titan and hunter over and over because they didn't wanta run and come back or got mad they couldn't stand in the static grenade and finish killing or ressing or getting there ammo. Or couldn't regen after getting firebolted. Or beat their Solar Titan or Lightning Warlock's ass with his super up because the warlock was lucky enough to get his oversheild after resurrection. Whatever the case Ive played a warlock since the start of this game and Bungie has just shown the most bias decision of change I have seen yet. Just delete the warlock class and give any good skills the subclasses had to the two or the one (cough cough) class you prize so much. I cant believe youd listen to slow, stupid gamers who stand in fire and cant jump when they hear the crack sound. So their lack of skill is the cause for the nerf.

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