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Destiny

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Edited by GnastyZ: 12/30/2014 7:58:03 PM
378

Kill Death Ratio DOES Matter

Now, I have noticed something direly wrong with the mindset people hold towards multiplayer. Too often I hear, "KDR doesn't mean shit!" "I'm not a no-life, I don't care about a high KDR." Blah blah blah.. Now I understand not everyone has put the time in to pull off positive KDRs every game, or consistently put up good numbers on the scoreboard. But it is the pure neglect for the founding principle that Team Deathmatch (encompasses almost all destiny PvP game types) was built on that bothers me. Nobody seems to give two shits about maintaining a positive KDR, but does no one realize that by giving yourself a negative KDR, you have directly fed the other team more points than you contributed to your own team??? KDR is the ONLY thing that matters in a Team Deathmatch gametype. Game types like "control" simply add a side objective, but KDR remains the primary goal. so I ask, why do you not care about KDR? Do you just not care about winning or at least giving your team a chance to win? Did you just simply not realize that KDR actually DOES matter? Again, I'm not trying to correct anyone, I'm just curious as to why it seems that the general Destiny population doesn't understand such a concept. Here's a picture, posted by "CrazyT101" of a game won with ZERO control captures, highlighting the importance of KDR. While not everything, it does hold significant weight in determining a match winner. [quote][url=http://i.imgur.com/SN5NscI.jpg]How about a picture?[/url][/quote] EDIT: It's not about how high the KDR is, but about consistently maintaining a positive KDR for your team, as long as the Kill-Death spread is positive you have HELPED your team, rather than HINDERED. EDIT2: a lot of people have brought to my attention the necessity of team assists and certain tactics that still contribute positively to the "team effort." While important, IMO these additions still do not change the core concept of control (TDM.) LASTEDIT: thank you all for the feedback! Seems there's a variety of viewpoints on this matter from "KDR still don't mean shit" to "I just play the game for fun." I'm a pretty competitive guy and I forgot not everyone shares the same feeling. It may just be a videogame, but a game, nonetheless. And I like to win games! THANKS GUARDIANS! (Additional) FINAL EDIT: I really appreciate all of the thought out replies guys. Opens my eyes to a much wider world of Destiny than before. GOOD LUCK to all guardians in the crucible and hopefully this thread will help some players. Maybe? Either way, cheers! **A Note For Bungie** -I know it's probably been said many times by now, but this thread strongly suggests people desire more of a reward from the crucible. Even something as simple as a more heavily influenced RNG roll for every 1000 points you've nabbed for your team. Just a thought.

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  • Yes, K/D does In fact matter (at least somewhat), but some people seem to think it means everything. Now I'm not the best destiny player in the world, check my K/D, but it tends to bug me when people say I suck because I have only a .95 K/D, a 1300 ELO, and only 2 flawless Trials runs. I understand this seems like it's a bit off topic, but it needs to be addressed. K/Ds in my opinion don't mean too much. In fact, a good bit of my deaths have been from when I first started the game. If K/D is going to mean as much as some people think, than it needs to be more up to date, if that makes any sense. I shouldn't be told no to a Trials team because my K/D is low from when I first started the game. That just doesn't seem right in my eyes. If you want to see more accurate stats, check my alt (TACdestroyer) or my more recent games (not all of them are too good). Now I'm not sure if ELO works the same way but I assume it does (please correct me if I'm wrong). Another reason why some players' stats may be higher is because of simply luck. You might go against the worst people ever (sorry that came out wrong) and you can get a solid 8 K/D meanwhile another person might go against the top players in the game. One final factor that there could be is experience. Someone who got the game a week ago obviously isn't going to be as (and I use this term loosely) "skilled" as someone who has played since launch. Someone might also just play destiny the entirety of their day. Which is why K/D doesn't matter as much as people think. Again, sorry for the lengthy response and the off topic parts, but I feel this needed to be addressed.

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