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#feedback

11/14/2015 8:52:39 PM
1

New Game Mode

-6 players -King has overshield of the element their subclass is -Match game like modifier active -King has increased agility in movement speed, not jump height -King switches to whoever kills the king -Whoever kills the king gets ammo filled (besides heavy) and spawns away from the team. -Staying alive as the king earns points. 100 for staying alive. The king earns 10 points per kill. The king earns 100 points every 5 to 10 seconds. -Players after the king do not earn points until killing the king. 500 points per king killed. Players who assisted get 100 points for assist. -If king commits suicide the king is switched to the player with the lowest points. -On becoming the king you lose your super energy, so no saving it for when you become king. Super energy recharge is reduced by 1 minute. -Weapons or abilities that give overshields do not double your overshield. -The King is marked on the map, going invisible does not change that. -5000 points to win. -Played on both Year 1 and Year 2 maps

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