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Destiny

Discuss all things Destiny.
Edited by Quarantane : 11/11/2015 7:26:58 PM
229

Which stat is most important in determining skill?

Cumulative KDR

507

Recent KDR (Last 7 days)

180

Recent KDR (last 30 days)

456

Game mode specific KD (which mode)

253

Win %

409

Combat rating

2353

Other (Please specify)

579

Edit: Combat rating is holding pretty steady as the clear winner of this poll. I've tried to argue with people that skill is determined by more than KD alone, and that if you're going to judge by KD then they should go by recent kd, instead of overall. I've argued that win % and combat rating are better indicators, but that didn't seem to go over well either. Some people say that trials and rumble kd are much better indicators, and they might be for that particular situation, but again I don't think it shows overall skill. What do guys think? My personal opinion is that these numbers show nothing when taken individually and it's better to look at the big picture. Edit: alot of people are asking what combat rating is, here is my understanding; Combat rating starts at a base value of 100 for everyone, if you play 'within expectations' it doesn't change much, but if you do better or worse than those expectations it will change alot. I think it takes the teams average combat rating, and which ever is higher is expected to win. I don't know if it accounts for individual kill/death in the same manner or not. If a team has a much higher rating than yours and you lose, you don't lose much, but if you win you gain alot. The opposite is also true, if your team is much higher and you win you don't gain much, but if you lose than your rating is dropped alot. I don't know how much more goes into it, someone else can correct me if I'm wrong.

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  • There are different opinions due to different answers. CBR across all game modes probably indicates your playstyle is what the development team want. Kd in any mode can be inaccurate due to crossfire and lag. In the old days it was the high score table that counted. DT provides an average game score but different game modes offer different structures. Fun is the winner, yet again different players find fun in different ways. Most will usually find fun in self improvement in games. I have 1 friend that in battlefield didn't care about his kd, he just enjoyed blowing up tanks. For me, I have no interest in society so I don't care what others say. I find fun in a team, that doesn't mean tactics have to be used. Just have a laugh ;)

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