I've been quite active on the forums lately, and all I see in the 'classes' section is just over 9,000 hunters complaining about sun breakers super. Ugh.
-Countering-
So, I doubt any hunters know this: Shadowshot disables supers, and can one-shot a sun breaker. I've gone on my hunter, logged into the crucible, found a hammer bro, and fired my shadowshot. The guy manages to throw one hammer; misses, and suffers a brutal death by smoke grenade in my tether. So, stop complaining about how it can't be countered.
-Health/shields-
Apparently sun breaker has a ton of HP. I laughed at that statement as I got one-shot from Nova bombs, golden guns, shadowshot ect. That's like saying Headstrong for FoH is op. It's called a super for a reason.
-Too many hammers!-
OK, I guess we have like... 5 hammers or more. Nice. I guess hunters and warlocks think: 5 hammers = 5 free kills. Not really. Take those... Around 5/6/7 hammers. Now, add map movement. Now, add missing. Now, add panic throwing. So op. It's basically the same as a bladedancer. And don't say "the hammers track!" Cause I use the tracking upgrade, and see almost no difference.
-hammers: NOVA BOMBS!-
Really? Just... Really? It's like saying Nova bombs blast radius is op, rockets are op, shadow shot is op, grenades are op, and everything that blows up in destiny is op. Not my fault that you thought, "Faa-ting!!! Oh, lemme go try to shotgun that guy."
In all, sun breakers shouldn't be nerfed. It's balanced compared to other supers, so stop whining.
Hunters... Let us Titans have our moment.[spoiler]It's our time to shine.[/spoiler]
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Yes, I know shadowshot doesn't oneshot a sb. I made an error, no need to restate this anymore.
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Also shadowshot takes forever to take effect so you can still die before it even registers
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I main a hunter, and I don't think HoS is op, BUT it does need some minor tweaks to become a bit more balanced, but by no means nerf it.
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Edited by Mr. Morale: 10/12/2015 9:52:31 PMSince you generalized hunters, I won't read your post further and I'll encourage bungie further to nerf sun breaker. No, I don't have an issue with sun breakers, I kill one every game. But, because butt hurt children like you assume every hunter whines I'm going to stoop to your childish level. Sign If you want Sun breakers nerfed.
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Thank you for saying this man! I main a hunter and I'm sick of everyone complaining about hammer of sol. I also have a Titan and let me just say that sunbreaker is fricken awesome!
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I don't think it should be nerfed, just a 1-2% shield reduction so somebody that can snipe get a headshot and be able to kill him
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What do you get if you give a Voidwalker the most powerful overshield and most health in Destiny and add 7 Novabombs with tracking per super?
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I like how every Titan assumes that it's only hunters that complain Never go full Titan
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Muted
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Oh no we all care..
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Oh look another biased Titan with no real perspective of other classes or their own class for that matter.
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Man, just because yall need a moment to shine doesn't mean you should keep overlooking obvious facts lol. Playing Mayhem Rumble alone disproves everything you typed, damn near. And look... I've seen Titans with amazing KDs who only use WoD. I've been demolished by Titans before, plenty of times.. before Sunbreaker came out. If you need a tracking hammer that heals on kill, with a ridiculously slow depletion rate on your super bar... to get kills.. stop playing all video games lol. How anyone can say throwing 7 healing, tracking Nova Bombs while fully clad in an overshield WITH damage reduction isn't ridiculous? Obviously it isn't Nova Bomb to the letter, but in all seriousness the offensive capabilities from this super will beat out all supers across most instances in which they meet, making other supers slightly useless overall. You can take a golden gun shot, lightly toss a flaming hammer at me, and I'm done. AND your health is full. There are multiple enemies having a shootout in a small room? One hammer = 3 kills with the AoE. You literally can't lose.
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Hunters=crybaby race! And boy do they get mad when i laugh at them! Lol.
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My god. Has anyone else read these replies destroying anything and everything the OP said? XD
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Edited by Fr33Styler777: 10/12/2015 8:38:16 PMSunbreaker super is great, keep it as it is, this is coming from someone that mains a warlock
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A complain post about complain posts? This won't fix the problem, it's aids it.
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DO IT. JUST. JUST DO IT!
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Funny that Warlocks are calling it OP as well. And I don't recall people whining that Sunsinger and Voidwalker were overpowered.
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[b] [/b]
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Sunbreakers are just a hybrid spawn of all the best aspects of Gunslinger and Bladedancer.
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I don't think you understand how shadowshot works... It has like a 3-5 second delay once you hit... They can easily throw a hammer or two in that time.
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Edited by CriminalSugar88: 10/12/2015 2:33:43 PMMap movement??? Really??? Im sure u only pop your sunbreaker when u see or hear at least 2 or 3 players close. Map movement does count if u pop it in te corner of the map noone is fighting in.
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You're wrong. Sorry not sorry.
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I think this is a sound post, but the only thing I can say is that of like to see stats, presented by Bungie, on super use. As usual, the people who are running the show are absent from, or ignoring, the conversation.
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Edited by Altus Spera: 10/12/2015 1:07:53 PMIn my experience golden gun only 1 shots if the titan has minimal armor. Shadow shot takes time to snare, and a hammer has killed you before they get suppressed, so you sacrifice yourself and an otherwise good super to prevent the sunbreaker from running wild. You can easily get spawn killed 3 times in a row by hammers if you arent careful. A high impact sniper plus a sticky grenade cant kill a sunbreaker. Sunbreakers can instantly throw hammers the moment their super is popped, before the super animation is even complete, which no other classes super is capable of, including nova bomb, which only gets one chance to throw anything.
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There has never been 4 or more titans in a single lobby. All I see are Hunters and Warlocks.
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Obvious titan is obvious. You know you need to defend your subclass because it is simply overpowered.